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  #1  
Old 05-31-2013, 09:15 PM
zanderklocke zanderklocke is offline
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Get dem earrings of frost, poison, etc reflection. Get da blackened iron crown from Runnyeye.
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  #2  
Old 05-31-2013, 09:57 PM
heartbrand heartbrand is offline
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Seeks a bit strange to change this when we have mobs tuned on a not classic resist system that requires far higher resists than they did in classic, see: hoshkar, nexona (pvp). By removing this you're making encounters artificially difficult due to the broken not classic resist system, and making pvp on an already awful resist system where you need ridiculous resists just to get partials even worse.
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  #3  
Old 06-01-2013, 08:40 AM
Treats Treats is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Seeks a bit strange to change this when we have mobs tuned on a not classic resist system that requires far higher resists than they did in classic, see: hoshkar, nexona (pvp). By removing this you're making encounters artificially difficult due to the broken not classic resist system, and making pvp on an already awful resist system where you need ridiculous resists just to get partials even worse.
I don't think you understand how resists actually worked in classic. Claiming this will make raid mobs any more difficult than they are now by removing a few pieces of Blue Diamond Jewelry is kind of dumb.

Classic Resists were capped at 255
Hoshkar/Nexona both have resist adjusts of -150
Max base resist you could even have for these AE's was (255) 105
105 Max Resist is even before any modifications for Level Difference which brought it even lower

Unfortunately the whole resist system will need to be changed prior to Velious to have any difficulty whatsoever. If this isn't done the fights will be completely trivial no matter what you do just like all Kunark Raid bosses are now.

Resisting Poison Breath from Trak? Yeah ok
Resisting Deadly Lifetap from Venril Sathir? Riiiiiiiiight
  #4  
Old 06-01-2013, 03:05 PM
nilbog nilbog is offline
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Quote:
Originally Posted by Treats [You must be logged in to view images. Log in or Register.]
Classic Resists were capped at 255
This is on the to-do list.
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Old 06-01-2013, 05:31 PM
heartbrand heartbrand is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
This is on the to-do list.
If this ever goes in then resist mods need to be fixed and pvp server needs to be fixed because you're lucky to 60% partial nukes at 475 can only imagine at 255.
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  #6  
Old 06-01-2013, 03:47 PM
Splorf22 Splorf22 is offline
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Quote:
Originally Posted by Treats [You must be logged in to view images. Log in or Register.]
Resisting Poison Breath from Trak? Yeah ok
Resisting Deadly Lifetap from Venril Sathir? Riiiiiiiiight
http://webcache.googleusercontent.co...ead.php?t=1479

Quote:
Originally Posted by 2000
I know, some items are REALLY REALLY hard if not impossible to get. I did the last Trak with 200 wis and my magic and poison at 245 - 249 with buffs and bardsong. I resisted two breaths and took two. This was only about my eighth Trak raid, so I'd like to hear from other clerics on their opinion of the best setup.
50% resists at 245PR, sample size of 4 [You must be logged in to view images. Log in or Register.] The poster was level 60.

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I always get buffed with shadoo and DMF before the fight, and usually drink a potion too. I've taken to ignoring resist gear completely. Your level is simply the overbearing factor in resisting the AE, and aside from that, if you are good you will time your DB and DA's to stop the poison AE from hitting you, negating the need for any resist.
I never thought of that, pretty pro!

Anyway I think our entire mob-vs-player resist system is pretty fucked up. My bard Dramor (level 39-40) with 100 CR (psalm of warmth etc) vs Kobold Shaman's cold nuking in Sol B: 12 full resists / 17%, 17 partials / 23%, 43 full hits / 60%. So I think:

a: Absolute level is not appropriately counted in the resist check. 40 vs 35 should have a substantial advantage over 60 vs 55 and I'm not sure it does.
b: Relative level should matter more; from what I am gathering the L55 zerg should be slaughtered by the AOE while the L60 players should have some chance to resist.
c: Spells are too hard for PCs to resist period.
d: Resists should cap at 255

I do agree with you that people getting 400PR and being immune to Trak's AOE is ridiculous, and that should absolutely be fixed before Velious or the encounters will be trivial.
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  #7  
Old 06-01-2013, 09:21 AM
SCB SCB is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Seeks a bit strange to change this when we have mobs tuned on a not classic resist system that requires far higher resists than they did in classic, see: hoshkar, nexona (pvp). By removing this you're making encounters artificially difficult due to the broken not classic resist system, and making pvp on an already awful resist system where you need ridiculous resists just to get partials even worse.
LOL at the idea of any raid encounter on either server being called "difficult."

They're all zergfests unless you're in a casual guild that is actually at the expected gear level.
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Old 06-01-2013, 08:54 AM
heartbrand heartbrand is offline
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The neg mods you see for these AE's are not classic sorry pal.
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  #9  
Old 06-01-2013, 09:15 AM
Treats Treats is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
The neg mods you see for these AE's are not classic sorry pal.
Yes, they are. Classic resists were solely based on Resist Adjusts and Level Difference. You can see the resist adjust mod in the Trak thread where Nirgon posted the excerpt straight from the database in May of 2001.

If there were no adjust mods you could just get your Resist to 255 and faceroll everything. This is exactly what happens now and there isn't even a cap at 255. You buff your resist to 500 or whatever and the resist adjust mod doesn't even matter.
  #10  
Old 06-01-2013, 09:23 AM
heartbrand heartbrand is offline
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This may seem strange to you on blue, but on red we don't do VP and Trakanon with 70 people. We did trak Thursday with 22 people, and only one cleric. We do VP with 25 on average.
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