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#11
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Is sneak hide ever going to be fixed? Rogue sneak/hide was never just ivu+invis prior to AAs. I've seen evidence posted here in dozens of threads including lists from classic era that list every mob that could actually see lvl 60 rogue sneak/hide (it was like 6 other than a few dragons/gods). As someone posted here, the rog sos AAs were silly because thats when you had to earn back the abilities rogues naturally had during classic era.
Lets fix this, taking rogue ability to drag corpses and so forth is a huge bug.
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Last edited by Dullah; 11-24-2013 at 08:13 PM..
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#12
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#13
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I never played a rogue in classic, but right now sneak/hide just doesn't feel right. How can a class defining skill be equivalent to a 10p invis pot? I don't even use the skill at all anymore and just use crystal mask for gather shadows. It couldn't possibly have been working like this on live, just imo.
edit: its WORSE than a 10p invis pot because sneak/hide also slows you. No thx, id rather use other alternatives to it. | ||
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Last edited by Baxter; 11-24-2013 at 07:19 PM..
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#14
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Quote:
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#15
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After reviewing both p99 forums and the history of EQ on the internets I've found the vast majority of the misconceptions about how sneak/hide worked during classic era (launch-velious) seem to always be derived from the same false assumptions.
Assumption 1) a mob that sees thru low level racial hide must see thru rogue sneak/hide. - they worked differently and sneak/hide effectiveness was also based on skill levels Assumption 2) a mob that sees thru the sneak/hide of my level 30/40/50 rogue must see thru the sneak/hide of a level 60 rogue. - again, sneak/hide power proven to have increased with level Assumption 3) after Luclin, a mob that sees thru sneak/hide without SoS AA must have seen thru sneak/hide the way it worked prior to Luclin. - though shroud of stealth may have provided better stealth than previous sneak/hide, normal rogue sneak/hide seems to have been nerfed at this point allowing mobs that did not previous see rogue sneak/hide to see in order to further increase the value of the SoS AA. Assumption 4) because players see rogues using sneak/hide via see invis spell, mobs that see invis ability (not spell) must see thru sneak hide. - Mob see invis ability did not work the same as the see invis spell. These assumptions account for almost every disagreement I've seen both here and across the internet concerning EQ rogue sneak/hide ability over the last 14 years.
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#16
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Assumption 5) Rogue believes mob does not see through Sneak and HIDE just because he is behind it, then wonders why his Sneak/Hide is broken when he moves into the frontal arc of the NPC.
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#17
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This is just my memory though, I'm prepared to be corrected. | |||
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#18
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Pre-Luclin Comments:
2000 Comment https://groups.google.com/d/msg/alt....U/ooFc7W1oYvwJ Quote:
https://groups.google.com/d/msg/alt....Q/DUd3h4Yu_qsJ Quote:
https://groups.google.com/d/msg/alt....Y/5NyioQZCS0MJ Quote:
Quote:
https://groups.google.com/d/msg/alt....o/4hJ1jXYBXIoJ Quote:
Quote:
2002 on Hide/Sneak system: https://groups.google.com/d/msg/alt....Q/RJhtDjTf7eUJ Quote:
https://groups.google.com/d/msg/alt....I/HDFONRmrF7gJ Quote:
https://groups.google.com/d/msg/alt....w/i77ZFWehOwcJ Quote:
https://groups.google.com/d/msg/alt....w/VegSou2-acQJ Quote:
https://groups.google.com/d/msg/alt....w/zIAmR8cTMDgJ Quote:
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Last edited by Ele; 11-27-2013 at 12:03 PM..
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#19
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Sneak/Hide was generally good against every mob in game except Bosses, and also any mobs who were able to see thru invis/ivu.
With the way it is now, there are too many creatures that now see hide/sneak that shouldn't. | ||
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#20
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Some good stuff there Ele.
I've come across most if not all of those comments, and unfortunately I've come across a few comments that negate all of those quote (both in favor of better sneak/hide and against it), all from the classic (1999-2001) era. This is why I've compiled the aforementioned list of misconceptions which I believe account for all of these conflicts and only serve to confirm the belief that rogue sneak/hide was much more powerful prior to Luclin than it currently is on p99. Almost all the exceptions that keep popping up are dated later than velious. The evidence in favor of sneak/hide which does much more than just invis+ivu greatly outweighs that which is against it. Based on all the evidence, its apparent that rogue sneak/hide underwent serious changes with the introduction of AAs and luclin. Theres also some data to support the notion that certain mobs, perhaps from later expansions (ie kunark and velious), required a higher level of sneak/hide to move past undetected.
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Last edited by Dullah; 11-27-2013 at 01:16 PM..
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