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  #11  
Old 09-15-2013, 10:35 PM
porigromus porigromus is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
I believe I mentioned this in the pvp discussion: I want a portion of the pvp exp bonus to be restructured into a group bonus.
This is great news in my opinion! I think it will go a long way.
  #12  
Old 09-16-2013, 12:19 AM
Caravelle1 Caravelle1 is offline
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2% for 2 members is way to low.
As a master of PvE my vote is for -

2 members - 10%
3 members - 15%
4 members - 20%
5 members - 25%
6 members - 33%
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  #13  
Old 09-16-2013, 12:43 AM
Knuckle Knuckle is offline
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xp bonus just needs to go up 30% period.
  #14  
Old 09-16-2013, 12:44 AM
Bazia Bazia is offline
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there's ton of fucking exp bonus, end the bitching
  #15  
Old 09-16-2013, 01:08 AM
Fame Fame is offline
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Isn't the exp bonus just to cope with the fact that as a noob, you are thrown into the very darkest pit in the minds of man with little to nothing but pride and ignorance to guide you?

On a fresh server there isn't the incredible gap between the local population and the noobie pool. I'd even go as far as saying that the exp bonus is hurting player pop. The rate that the average gamer levels is accelerated so much that the grps that would normally level together over a few weeks last only days, as one good session or moment of great fortune can easily level you out of range of your friends in a few hours.

Breaks like this in the social grps only weaken the sense of community and eventually these people end up bitter and alone on some random dune in the sands of Ro..


Keep it classic, keep it classy.[You must be logged in to view images. Log in or Register.]

But if it is increased exp make it for just the hell levels. Nothing before 35, gotta earn that shit.
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  #16  
Old 09-16-2013, 02:29 AM
Potus Potus is offline
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PvP servers should innately have exp bonuses because:

1. PvP conflict naturally detracts from pve grinding (in the form of fighting people, time lost medding and running to corpse, getting corpse camped, etc)
2. PvP conflict has a tendency to result in exp loss, either intentional or not
3. PvP servers attract people more devoted to PvP and less to bluebie grinding (not here for the "journey")
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