Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 11-26-2009, 09:10 AM
stormlord stormlord is offline
Planar Protector


Join Date: Nov 2009
Posts: 1,165
Default

Quote:
Originally Posted by Tovok [You must be logged in to view images. Log in or Register.]
Back in early 2001 (I think) I leveled my Ogre Warrior to 31 mostly in groups in Kunark. Sometimes, when I didn't get a group, it would try to solo a blue sarnak (light blue didn't exist then). About half the time I'd get my ass handed to me, especially when they ran and I had no way to stop them but a lucky bash.

I eventually got fed up with my roommates (or at least, people I was playing in the same room with) watching TV instead of healing while my warrior died, so I rolled a Wizard. I leveled the wizard at least in part by finding single spawns where I knew the exact paths of walkers and the spawn time, and I could just nuke one down and med to full while doing homework in the six minutes between spawns.

The moral of the story is that soloing has historically sucked ass in EQ. Even when it was supposedly good, like quadding raptors in TD, it was still tedious, sucky, and dangerous.

I'm sure my story wasn't all that encouraging, and I really don't mean to jump on your case and be mean. Just wanted to point out that the Vision[TM] has fucked a lot of orifi in its day, but somehow we all come crawling back to it....
I try to focus less on leveling and more on just experiencing it. Going over the differenct quests in qeynos is kind of fun. Makes me wish there was more detail, more movement, more things going on. Makes me wish fishing had more progression - more detailed, more fish, etc. I like to do all sorts of things in EQ, not just kill things. Ironically, I actually artifically try to level slower because I like to appreciate the small things. It ends too quickly. Just the way I am. I like the lower levels. I love the home cities so much. I really do wish mmorpgs focused less on combat and instead did expansions for unrelated things. It seems everything revolves around killing something.

Anyone else out there not like to level too fast? Like to take it slow?
Last edited by stormlord; 11-26-2009 at 09:17 AM..
  #12  
Old 11-26-2009, 11:31 AM
eqravenprince eqravenprince is offline
Planar Protector


Join Date: Oct 2009
Posts: 1,469
Default

I would say have a soloing class that you can play at all times, but be on the lookout for groups around your non soloing classes level. Perhaps your character that can solo levels faster and can twink your non soloing class a bit.
  #13  
Old 11-26-2009, 11:48 AM
Sloth Sloth is offline
Kobold

Sloth's Avatar

Join Date: Oct 2009
Location: Chicago, IL
Posts: 126
Default

I can't stand being lfg so. I always start my own groups. Its the best way to do it. If you build it they will come.
__________________
Sloth Firemedic P99 Blue <RIP>
50 Troll ShadowKnight <Inglorious Basterds>

Asmoth (sloth reborn)
17 Human Shadowknight <Inglorious Basterds>

Krysanth Firemedic P99 Red
Rogue
  #14  
Old 11-26-2009, 12:05 PM
Halladar Halladar is offline
Aviak


Join Date: Nov 2009
Posts: 95
Default

That works sometimes.

But that depends on:

1) You are in one of the areas everyone always goes. No pathing, train issues. Easy to get to. Good xp.

2) There is someone in the right level range to come.

It is decent (not great) at lower levels now. But 2 isn't going to be true for you in about 2 months if you are not in your late 30's or in the 40's.
  #15  
Old 11-26-2009, 12:50 PM
Cribanox Cribanox is offline
Sarnak


Join Date: Oct 2009
Posts: 337
Default

No matter how much you say "man up, make your own groups, try and experience the content solo", it still bowls down to not having enough players near you to form a group, and it being too hard to solo as a warrior. Bind wound can only get you so far.

Also I don't like the way you guys are describing this trickle down effect for the economy, not only is the gear not that great and probably way too expensive for the warrior to even consider... but youre assuming hes just gonna wait for everyone else in the game to become uber just so he can get their throw away gear?

I dont think that we should put extra hp regen in the game while youre out of combat or anything, but I dont see whats wrong with at least letting bind wound goto 100% health or something.
  #16  
Old 11-26-2009, 01:43 PM
Dolalin Dolalin is offline
Planar Protector

Dolalin's Avatar

Join Date: Oct 2009
Location: UK
Posts: 2,565
Default

All you people shitting on this guy are forgetting one thing: you need him. We all need him, and people like him entering the game and reinforcing the ranks, otherwise this server dies.

I know it's fashionable to feel superior to newbies, but look past your egos and cut them a goddamn break. He has valid points. I know we want pure 1999-era EQ, but we still might have to make allowances for the fact that this server is massively under-pop. Encouraging more people to start playing wouldn't be a bad thing.
  #17  
Old 11-26-2009, 01:45 PM
Widan Widan is offline
Fire Giant


Join Date: Nov 2009
Posts: 559
Default

I realize that classic eq is supposed to be hard, and that warriors aren't ever supposed to be able to solo efficiently, but concessions need to be made so this server is not just populated by mages and necros and so that new players will continue to log on even if they pick a class that cannot solo.

It's probably worse in the fact that I'm on Faydwer, I was literally the only person in Crushbone yesterday :/
  #18  
Old 11-26-2009, 02:55 PM
Halladar Halladar is offline
Aviak


Join Date: Nov 2009
Posts: 95
Default

Quote:
Originally Posted by Cribanox [You must be logged in to view images. Log in or Register.]
No matter how much you say "man up, make your own groups, try and experience the content solo", it still bowls down to not having enough players near you to form a group, and it being too hard to solo as a warrior. Bind wound can only get you so far.

Also I don't like the way you guys are describing this trickle down effect for the economy, not only is the gear not that great and probably way too expensive for the warrior to even consider... but youre assuming hes just gonna wait for everyone else in the game to become uber just so he can get their throw away gear?

I dont think that we should put extra hp regen in the game while youre out of combat or anything, but I dont see whats wrong with at least letting bind wound goto 100% health or something.
Way back when I read a guide a warrior (think it was a troll named Fitty) put on castersrealm or stratics.

He had some good advice, things like a "sit pull" (may not work here, but when it started to run, sit down immediately and it shouldn't go far, and will come back shortly, works pretty well outdoors), use weighted axe when pulling as a warrior (you might get double attack, then turn off autoattack and equip another weapon running back to group, "your own little harm touch").

One thing he said though, was that an indispensable part of being a warrior was spending time in EC, trying to get your hands on equipment "no warrior of your level should have."

An approach a lot of people have used in the past on new servers is to play a druid or necro and get to 50. Then farm plat or items so you can play the class you really want to play.

If you are playing without twinking or help I'm pretty sure you can get either of those classes to 50 in the time it takes you to get a warrior to 30.

Then you give your warrior or rogue or whatever a wavecrasher and full crafted. Probably the FSS. After a couple expansions crafted would be considered trash equipment, but you get the idea.

I can tell you though, that if you play a warrior straight up from day one, it is going to be pretty hard to acquire the kind of gear people expect on a warrior. You'll be 49 and people will say "you only have that many hit points?" Or "why aren't you holding aggro" (cause you don't have 2 j-sticks or a SOD or whatever).

If you want to play a warrior (or paladin or sk, cause they technically can solo but really can't; they are just too slow and can't do the content alone the caster classes can) unless you start on server day 1, you are going to use hand me down equipment.

It is the nature of this game.
  #19  
Old 11-26-2009, 03:20 PM
Halladar Halladar is offline
Aviak


Join Date: Nov 2009
Posts: 95
Default

Quote:
Originally Posted by karsten [You must be logged in to view images. Log in or Register.]
i'm a paladin, one of the worst solo classes in the game. I leveled to 50 in full groups all the way from crushbone to solb, and, being from a pvp server where skins are thicker, I alienated every groupmember that I felt sucked at eq, gaining me the admiration and love of most of my peers, aka potential groupmates. In other words, if I can get groups (and i mentioned in other threads that I often made my own -- being proactive helps) then anyone should be able to.


less QQ dude, more PEW PEW
Yeah. You started on this server early right? You had a lot of cohorts in each level range.

It is different now.

And unless my guess is wrong it will be even more difficult at the low levels in a couple of months.
  #20  
Old 11-26-2009, 03:29 PM
Reiker Reiker is offline
Banned


Join Date: Oct 2009
Posts: 939
Default

Warrior is a raid class... if you dont want to main-tank for a raid guild, don't roll a warrior.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:38 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.