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View Poll Results: How do you feel about RANDOM item loot with YT? | |||
I like it. Its item loot but theres a chance I only loose fishing grubs. |
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19 | 39.58% |
I like it but I don't like the YT component. |
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1 | 2.08% |
I dislike it, I want to choose my spoils. |
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15 | 31.25% |
I have no strong feelings about this varient, and am against item loot in general. |
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13 | 27.08% |
Voters: 48. You may not vote on this poll |
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#11
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![]() Quote:
Atleast random loot is all in good fun, and as another poster identified above, its not like someone can go right for your rubi BP. If he gets it, good on him. If he gets a snake skin then you can spam him "enjoy your snake skin faggot" everyone lols and has a good time. You know those old drunks you see at 7-11 spending their last $40 on tallboys and lotto tickets? Thats proof random item loot works. Like everquest itself, its build on a slot machine model. The immersion will be hueg. Quote:
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Last edited by Lowlife; 11-18-2013 at 11:33 AM..
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#12
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![]() Lowlife I appreciate your post's dude. Was not directed at you broski
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#13
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Last edited by Lowlife; 11-18-2013 at 12:32 PM..
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#14
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![]() When you kill someone you get to choose what you take. Otherwise might as well scrap the whole item loot. Forcing people to fill up backpacks with crap is just annoying. It would be more of a hassle then fun.
I don't see what the problem with RZ rules were, I always enjoyed it. The only idea I have seen here that adds to the fun of RZ rules is Cast's idea of making all no drop items lootable in pvp. That would allow players with more skill and less playtime a more even playing field. Everyone that thinks only casters would be viable are very naive to this system and it only shows you are promoting things you perceive you would like versus any real experience or valuable insight on the matter. | ||
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#15
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![]() Removing nodrop tags and randomized loot are not mutually exclusive
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#16
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![]() Only if arzak can code the randomness
Nawmean | ||
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#17
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![]() combine cast and smed's ideas says i
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#18
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#19
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![]() A latent effect of random item loot would also make it less scary for leveling groups. You're sitting out there killing shit and loot stuff to sell. You're just adding to your buffer. Though I can definitely see people loading up all their slots with stacks of 1 fish grubs in each slot. Which would get rather tiresome.
I like this system the most, especially if we get no drop tags removed. Seems the best to me.
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![]() Millburn Pennybags - Blue Palmer Eldritch - Teal | ||
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#20
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![]() im loving this idea even more when combined with no-no drops.
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