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#11
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![]() Hit while sneaking (that isn't non magic on magic to injure mob) = broken sneak. That's not right. Sneak should only break when you get hit. Sneak pulls have been broken for awhile now, and it's especially bad for rogues.
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#12
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![]() I'm going to be a noob and ask a couple of questions [You must be logged in to view images. Log in or Register.]
1. Are you body pulling? Or throwing a shuriken when you're at a certain distance? 2. When the mob hits you after pulling it, doesn't it break sneak? If so, you need to be out of aggro range of the other two? | ||
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#13
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#14
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#15
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#16
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![]() Quote:
__________________
<Asgard>
Kutsuu (rog), Neverest (mnk), Guredo (rng) Life's hard when you're stupid. | |||
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#17
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![]() not sure if you was asking me swish.
1. I use shuriken to pull. I am probably just out of agro range of closest mob but cant be sure because successful sneak has reduced the agro radius of my target. 2. Mob hitting me those break sneak but i am far enough away from other mobs or using walls to block line of sight to not have them agro. | ||
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#19
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![]() Funny how little people actually know, sneak pulling is OP and so is pulling the right mob so you only get half the camp instead of all of it. A great puller makes a great group, also figuring out respawn times and locking those down helps a lot too.
__________________
~ Azure Guard ~ (Officer)
"All is fair in love, war and Class R" Yaolin - 60 Monk Stunz Andmezs - 60 Enchanter Bripip - 60 Wizard Bogmuk - 59 Warrior Rational - 55 Shaman Paradoxy - 42 Ranger | ||
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#20
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![]() One of the reasons why halflings make the best warriors. Split pulling and tanking rolled into one.
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