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  #11  
Old 01-02-2014, 02:06 AM
Dullah Dullah is offline
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Never found anything hard about WoW raiding. You get a measly 25 players that are competent enough to play their class and capable of attending uncontested raids where you avoid giant rings on the ground or other ridiculous mini games that any 12 year old can master.

Everquest is a completely different game. Its apples and oranges. Its always been more about the social aspect and large scale competition. Sure you can zerg down any target, but the difference between WoW and EQ is that we still learn new strategies to accomplish goals in EQ with fewer people, faster and more easily. Due to the childishly simplistic game mechanics in WoW, no matter how much time passes you will always accomplish everything the exact same way.
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  #12  
Old 01-02-2014, 02:14 AM
AmukTZ AmukTZ is offline
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Everything in wow is easy and oversimplified.
  #13  
Old 01-02-2014, 09:36 AM
Stasis01 Stasis01 is offline
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Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
Sam stop droppin that logic on them.

Dragons should be free for any random group of players to kill, and those that devote more time should be restricted or banned to make the server a more friendly place.
Having every mobs lined up for you back to back one day a week is way too easy and oversimplified IMO almost instanced like.

Most EQ servers always had a top guild, doesn't allowing them to manipulate the timers of those mobs a bit rough considering? Splitting the mobs throughout the week allowing more opportunities at mobs, and specifically a better chance at fighting an even fight given the time restrictions.

Least with PNP they can't use all their free time to sit on planar raids, and corpse camp lowbie EXP grps anymore !
  #14  
Old 01-02-2014, 09:39 AM
Stasis01 Stasis01 is offline
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When I was raiding in WoW we raided 3 days a week, we showed up at a specific time, cleared Frozen Throne shit whatever it was called, some trash, some bosses all back to back.

And then agreed to come back next week at the same time - sounds like Nihilum raiding exactly.
  #15  
Old 01-02-2014, 10:10 AM
Dullah Dullah is offline
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Oh goody, story time.

On live EQ we had patch day. On patch day we logged in when servers came up and killed dragons.

Rinse and repeat.
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  #16  
Old 01-02-2014, 10:24 AM
Stasis01 Stasis01 is offline
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Just comparing WoW to my Nihilum experience, the same thing.

Actually I think WOW heroic raids were harder, because I had to do more than just listen to some nerd tell me to go and press attack now.
  #17  
Old 01-02-2014, 10:28 AM
Stasis01 Stasis01 is offline
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I guess my point is you act like a hardcore but you just enjoy the non-varianced model because it allows for easy cockblocking and control.

You're completely fake.
  #18  
Old 01-02-2014, 10:36 AM
heartbrand heartbrand is offline
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There's a reason variance was added to EverQuest on live.
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  #19  
Old 01-02-2014, 10:38 AM
Elderan Elderan is offline
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Quote:
Originally Posted by Stasis01 [You must be logged in to view images. Log in or Register.]
I guess my point is you act like a hardcore but you just enjoy the non-varianced model because it allows for easy cockblocking and control.

You're completely fake.
I raided 7 hours on Tues/Wed morning. Then 3 more hours Wed night..


Guess that isnt enough time for you..
  #20  
Old 01-02-2014, 10:38 AM
Elderan Elderan is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
There's a reason variance was added to EverQuest on live.
There is also a reason everquest turn in a terrible game.
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