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Old 12-01-2009, 02:25 AM
Jereziah Jereziah is offline
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You're right, it's a fear post. Hate posts are ---> way.
  #2  
Old 12-01-2009, 02:28 AM
Reiker Reiker is offline
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Jokes
  #3  
Old 12-01-2009, 04:46 AM
Goobles Goobles is offline
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Let's all just settle down, and have some pie.
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it's like you make the atomic bomb (server) and you don't want to let other countries (guilds) have nuclear secrets (under the radar information). it's gm's business and no one else's or else everyone gets nuked. letting Iran or North Korea beta test and keep the successful nukes, makes other countries uncomfortable.
  #4  
Old 12-01-2009, 11:22 AM
guineapig guineapig is offline
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The code is alive!!![You must be logged in to view images. Log in or Register.]
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Server chat is for civil conversation. Personal attacks/generally being confrontational will not be tolerated.
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Old 12-01-2009, 11:25 AM
Aeolwind Aeolwind is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
The code is alive!!![You must be logged in to view images. Log in or Register.]
In the EQ Alpha, one of the devs was talking about the Allizewsaur. He stated that as a ship passed it took off in the direction of the ship for no reason and slaughtered everyone that was testing boats. Then roamed back to his island & resumed pathing.
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I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.

Quote:
Originally Posted by Nilbog
If all the polls I have done up until now fully counted, you would be playing on some abomination of a PVP server with 2-10 boxing based on votes from people named xcm234nv and adfa234.
  #6  
Old 12-01-2009, 11:46 AM
guineapig guineapig is offline
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Ghost in teh Machine... we haz it!!! [You must be logged in to view images. Log in or Register.]
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Server chat is for civil conversation. Personal attacks/generally being confrontational will not be tolerated.
  #7  
Old 12-01-2009, 02:02 PM
Caelor Caelor is offline
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My impression was that hell levels were a mistake that was left in; like the halfing exp bonus. True or false?
  #8  
Old 12-01-2009, 02:06 PM
Aeolwind Aeolwind is offline
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My impression was that hell levels were a mistake that was left in; like the halfing exp bonus. True or false?
False. Hell levels were a math calculation flaw that wasn't "fixable" till After POP. There was a drastic coding change around that time and they were able to go back into the XP modules without hosing every character in the DB.
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I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.

Quote:
Originally Posted by Nilbog
If all the polls I have done up until now fully counted, you would be playing on some abomination of a PVP server with 2-10 boxing based on votes from people named xcm234nv and adfa234.
  #9  
Old 12-01-2009, 02:16 PM
Halladar Halladar is offline
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Quote:
Originally Posted by Aeolwind [You must be logged in to view images. Log in or Register.]
False. Hell levels were a math calculation flaw that wasn't "fixable" till After POP. There was a drastic coding change around that time and they were able to go back into the XP modules without hosing every character in the DB.
Okay Aeolwind. Were hell levels in eq on day one? That is an awful hard one to prove or disprove. I know 1 or 2 of the first level 50's were some rogues that leveled with an enchanter using the old whirl till you hurl bug. That only took like a month or something.

Here is a theory: about two weeks after launch someone goes to Smedley and gives him a projection about what percentage of the server will be level 30, 40, 50 in 3 months, 6 months that sort of thing.

Then about a week later without being announced, a code change was put in on the server.

And hell levels now existed.

I could be wrong. But disprove me.
  #10  
Old 12-01-2009, 02:22 PM
Halladar Halladar is offline
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Look, please don't get the idea I am angry. It is hard to explain my position on this. I hope you don't take any of my posts to mean I have any personal animosity to you or any of the devs here.

I have a lot of theories about EQ, the way it started, and why things turned out the way they did.

I could well be wrong, a lot of what I think would be unverifiable unless one of the original dev team for live showed up and started talking.

I like to analyze and think about things like this. If anyone knows anything about this sort of thing, I am happy to be proved wrong.

Just to say one thing though, eq was a great game. I still can't believe that bunch at Verant produced it back in the day though. And a lot of things that were, didn't really need to be that way, that is an opinion though.
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