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Old 02-11-2014, 07:37 AM
Oogei Oogei is offline
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Originally Posted by Clark [You must be logged in to view images. Log in or Register.]
DKP is the only way you could have a shot at a boss item in that sort of system so I guess I'm confused. Otherwise corrupt officer councils would horde and use favoritism over the rare kills. Just like a slew of loot councils guilds that have either come and gone, or are still around across the last four years.
I'm a pretty big supporter of loot councils, just not sure about in EQ. I feel like it would be pretty troublesome tracking HPS/DPS and how people react to raid encounters, aoe dmg etc. though ive never looked up maybe parsers or logs for eq, just not sure how loot council will work. It was much more efficient in WoW where you can easily track those things, then a rogue doing 1kdps/standing in aoe gets less loot than the rogue with 10kdps/pays attention
  #2  
Old 02-10-2014, 01:42 PM
bktroost bktroost is offline
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Whoa, no, this is going in a different direction that i thought it would. I'm just thinking about my server on live. There were like 5 or 6 major guilds and a few minor ones that enjoyed things other than raiding. Seems there are a ton more guilds nowadays then there were on live.

You are saying the idea of vying for loot as member #50 seems more daunting than creating your own guild and vying for loot among 10ish guilds ranging between semi-organized to hardcore?

...I guess that doesn't make sense to me.
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Old 02-10-2014, 01:54 PM
Lojik Lojik is offline
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Originally Posted by bktroost [You must be logged in to view images. Log in or Register.]
Whoa, no, this is going in a different direction that i thought it would. I'm just thinking about my server on live. There were like 5 or 6 major guilds and a few minor ones that enjoyed things other than raiding. Seems there are a ton more guilds nowadays then there were on live.

You are saying the idea of vying for loot as member #50 seems more daunting than creating your own guild and vying for loot among 10ish guilds ranging between semi-organized to hardcore?

...I guess that doesn't make sense to me.
While the server population here only reaches 1/2 of what it was on live at any one time, think of all the players that have come and gone, and the players that are only here for a short time. Probably way more people have played on this server than played on a single server on live by kunark/velious timeline. People arriving late probably want guilds with people similar to their level (mains.)
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Old 02-10-2014, 01:57 PM
bktroost bktroost is offline
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Originally Posted by Lojik [You must be logged in to view images. Log in or Register.]
While the server population here only reaches 1/2 of what it was on live at any one time, think of all the players that have come and gone, and the players that are only here for a short time. Probably way more people have played on this server than played on a single server on live by kunark/velious timeline. People arriving late probably want guilds with people similar to their level (mains.)
So you are suggesting that the multitude of other guilds are being created by newer players who want a place to fit in at lower levels. That most of the dedicated players are already in guilds. I can see that-- but don't we have a number of guilds who's mission statement is to reach out to that demographic? The starter guilds, so to speak?
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Old 02-10-2014, 02:02 PM
Lojik Lojik is offline
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Originally Posted by bktroost [You must be logged in to view images. Log in or Register.]
So you are suggesting that the multitude of other guilds are being created by newer players who want a place to fit in at lower levels. That most of the dedicated players are already in guilds. I can see that-- but don't we have a number of guilds who's mission statement is to reach out to that demographic? The starter guilds, so to speak?
Well they start as starter guilds, but then slowly the average level rises and they are no longer a starter guild. Knights is pretty much the only one that continually seeks out new players I think. Plus recently EQmac shutting down a bunch of people moving over slowly from there, and from the looks of it some people gonna start migrating from live.
  #6  
Old 02-10-2014, 02:07 PM
Shaakglith12194 Shaakglith12194 is offline
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Quote:
Originally Posted by Lojik [You must be logged in to view images. Log in or Register.]
Well they start as starter guilds, but then slowly the average level rises and they are no longer a starter guild. Knights is pretty much the only one that continually seeks out new players I think. Plus recently EQmac shutting down a bunch of people moving over slowly from there, and from the looks of it some people gonna start migrating from live.
What's going on with Live that people would start migrating?
  #7  
Old 02-10-2014, 02:10 PM
Pint Pint is offline
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Quote:
Originally Posted by bktroost [You must be logged in to view images. Log in or Register.]
Whoa, no, this is going in a different direction that i thought it would. I'm just thinking about my server on live. There were like 5 or 6 major guilds and a few minor ones that enjoyed things other than raiding. Seems there are a ton more guilds nowadays then there were on live.

You are saying the idea of vying for loot as member #50 seems more daunting than creating your own guild and vying for loot among 10ish guilds ranging between semi-organized to hardcore?

...I guess that doesn't make sense to me.
I'm saying people in the 20s and 30s don't care how daunting getting loot is bc they'd rather just have a bunch of other lvl 20 and 30/ to grind and enjoy the process with
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  #8  
Old 02-10-2014, 02:10 PM
Danth Danth is offline
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Originally Posted by bktroost [You must be logged in to view images. Log in or Register.]
I'm just thinking about my server on live. There were like 5 or 6 major guilds and a few minor ones that enjoyed things other than raiding..
I'll hazard a guess that either your memory is playing tricks on you or your server was in some way exceptional. Eq-Live servers during the Kunark/Velious era typically had 2K-3K players online at peak, and even more in a few exceptional cases. I don't think any of them had only 10 or 12 guilds serverwide. Certainly none of the many servers I played on had so few guilds. Odds are the multitude of third-tier or lower guilds simply escaped the notice of your memory.

Likewise, in a couple years time most of the present crop of new P1999 guilds will be forgotten. How relevant is <Rusty Long Swords> today?

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  #9  
Old 02-10-2014, 02:22 PM
Fael Fael is offline
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Divide and conquer it is said. The OP has a point.



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  #10  
Old 02-10-2014, 02:31 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by bktroost [You must be logged in to view images. Log in or Register.]
Seems there are a ton more guilds nowadays then there were on live.
99% sure you are misremembering. There were twice the players on live servers; no way there were fewer guilds (except maybe for the 1-player guilds you see on p99).
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