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  #1  
Old 05-07-2014, 07:19 PM
Rhuma7 Rhuma7 is offline
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Quote:
Originally Posted by Shamalam [You must be logged in to view images. Log in or Register.]
No, that is not how it works. Please read: http://wiki.project1999.com/Game_Mec...perience_Works

The halfling warrior needs less exp per level than the iksar SK. A LOT less. That means, if they are the same level, the warrior has much less TOTAL EXP, meaning he will get a smaller piece of the exp pie. They do not "switch their experience penalty/bonus" or any such nonsense. If they had the same amount of TOTAL EXP, meaning the warrior would be a higher level than the SK, they would get the exact same amount of exp per kill.

Yes, hybrid classes take longer to level, and if they are equal in level with the rest of the group, they will take a bigger chunk of the exp. HOWEVER, this basically boils down to them leveling at the same rate as the rest of the group, since they take more exp but also need more to level up. They did this so that you can group with your hybrid friends and not leave them behind. You're correct that it will be much less noticeable in velious with the removal of class penalties, but the same system will still apply for racial penalties.
I've read the page and have a very firm understanding of how penalties are distributed. Which is why it was stated "per kill."

When you penalize someone for being a hybrid...then make everyone level at the same speed as hybrids, you're being retarded.

Warriors/rogues should level faster than hybrids...not require less xp per level but get less xp per kill making the whole fucking point of an xp bonus pointless.
  #2  
Old 05-07-2014, 07:27 PM
Ciroco Ciroco is offline
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Some of you are implying that all group members level at exactly the same rate (as in same % exp per kill), which is not true. The person with less total experience is penalized, but I don't know the exact formula for that (does anyone?).

Either way, we all know the penalty is stupid, but classicness > logic here, so suck it up til Velious.
  #3  
Old 05-07-2014, 07:33 PM
August August is offline
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Quote:
Originally Posted by Ciroco [You must be logged in to view images. Log in or Register.]
Some of you are implying that all group members level at exactly the same rate (as in same % exp per kill), which is not true. The person with less total experience is penalized, but I don't know the exact formula for that (does anyone?).

Either way, we all know the penalty is stupid, but classicness > logic here, so suck it up til Velious.
Eh, but the person with the least total experience also takes less experience to level.

When you are grouped, everyone should be getting the same percent of their level, barring those who are changing modifiers (hell levels)
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  #4  
Old 05-07-2014, 10:04 PM
Ciroco Ciroco is offline
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Originally Posted by August [You must be logged in to view images. Log in or Register.]
Eh, but the person with the least total experience also takes less experience to level.

When you are grouped, everyone should be getting the same percent of their level, barring those who are changing modifiers (hell levels)
That's why I'm trying to say: that's not how it works.
  #5  
Old 05-07-2014, 06:24 PM
Dragonsblood1987 Dragonsblood1987 is offline
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Quote:
Originally Posted by Rhuma7 [You must be logged in to view images. Log in or Register.]
I find it a little backwards and in my personal opinion, a stupid un-educated coding mistake on the live developers to handle sharing of experience when a halfling warrior groups with an iksar shadowknight for example, they switch their experience penalty/bonus with the halfling warrior getting less experience per kill by grouping with them while the shadowknight is getting more experience per kill by grouping.

In the grand scheme of things, the only one getting screwed by grouping are those who didn't pick a hybrid with a racial penalty.

Velious cant come soon enough.
If the sk is a few levels lower the xp evens out
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  #6  
Old 05-07-2014, 06:59 PM
captnamazing captnamazing is offline
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While on the topic of xp groups

Best xp I've ever seen was in an lguk trio with me tanking, enc with pet, and cleric
  #7  
Old 05-07-2014, 07:24 PM
August August is offline
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The only thing you need to know is that for each mob you kill, you get:

(Your total exp earned) / (Total exp earned by everyone in the group) of the experience.

The side effect of this is that a hybrid, that is the same level as you, will have more exp earned than you.

now, what i want to know is what happens when two people with disparate penalties group together without ever getting any experience.

Their total pie is always the same, but they still require different amounts to level, so they would outpace each other. Is it special cased?
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  #8  
Old 05-07-2014, 07:23 PM
Doors Doors is offline
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Play red, none of this bullshit is on that server.
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  #9  
Old 05-07-2014, 08:05 PM
loramin loramin is online now
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Y'all are missing the point: if experience worked the way you wanted to, and a hybrid and a non-hybrid were grouping together, the non-hybrid would quickly get ahead of the hybrid.

Since the EQ devs expected friends to play together, not just a bunch of lonely P99 neckbeards, they wanted to make sure those friends could level up together. It wouldn't be very fun if you and a RL friend started together, but soon couldn't play together because one of you made the mistake of picking a hybrid.

This isn't a bug or mistake, it's a deliberate decision to allow friends to play together.
  #10  
Old 05-07-2014, 08:07 PM
Rhuma7 Rhuma7 is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Y'all are missing the point: if experience worked the way you wanted to, and a hybrid and a non-hybrid were grouping together, the non-hybrid would quickly get ahead of the hybrid.

Since the EQ devs expected friends to play together, not just a bunch of lonely P99 neckbeards, they wanted to make sure those friends could level up together. It wouldn't be very fun if you and a RL friend started together, but soon couldn't play together because one of you made the mistake of picking a hybrid.

This isn't a bug or mistake, it's a deliberate decision to allow friends to play together.
It would be a mistake to have penalties or bonus' if that were the case. Stop trying to force some bullshit after-the-fact PR message to cover-up their mistakes.
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