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#11
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#12
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![]() Skyfire was fun to kite as a necro. Idk how it will play out here since runspeed is different, it will probably be suicide if they leave it as is.
Other fun zones were Howling stones/city of mist. | ||
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#13
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![]() You folks forget Kurn's Tower. Countless stacks of bone chips, wonderful spawn rate, can use anti-undead spells... Was best place to spent 9-15 until Luclin.
As a Necromancer I had more than enough bones after leaving there to last into my mid-20s. | ||
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#14
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#15
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![]() You can level a character 1-60 while never leaving Kunark. A lot of the zones are awesome, lots of soloable content and group content available for all level ranges.
Part of the fun is exploring all of the zones that you've never been to. Don't worry so much about getting the most out of Kunark, just try to have fun. | ||
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#16
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![]() Kunark is amazing. I was young when Kunark was prime, but I remember Lake of Ill Omen the best. That, and Qeynos I could probably navigate blindfolded and they are out of a video game.
I miss Sarnaks = ( | ||
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#17
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![]() Similarly so, I can tell you how many seconds it takes a rogue to run to each part of Sebilis to check spawns or camps while sneaking, which area nets the best possible loot at what hours to pick, and where one can do the most amount of good in a group to make things 'quick'.
Only pain in the ass was the slippery bridge with the hole in it. :\
__________________
Treason - Teir'Dal Shadowknight
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#18
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![]() I remember n LOIO when Sarnak and Goblins would fight... You could sit on the sidelines and pick off the winner. :P They changed that somewhere later, although. The minute you hit them they regen completely.
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#19
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#20
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![]() Is there something in place to stop you charming the mob to do turn-ins/recharges?
__________________
Accersitus Mage
Ennui Monk Vita mid 40s Cleric | ||
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