Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 06-05-2014, 08:00 PM
Ambrotos Ambrotos is offline
VIP / Contributor

Ambrotos's Avatar

Join Date: Jan 2012
Posts: 2,290
Default

Quote:
Originally Posted by lordlandric [You must be logged in to view images. Log in or Register.]
thank you ambrotos I thought that's how is was. it wasn't trying to get something like the ac to pop in south ro. its all just random mobs walking all over that area except the bandits on top of that mountain which I understand would be a static camp.
I think even with the changes to AC camp in south ro the staff deemed it a fte mob also. It was unclassic how it was spawning before and Nilbog fixed it iirc.
__________________
  #12  
Old 06-05-2014, 08:03 PM
Uteunayr Uteunayr is offline
Fire Giant

Uteunayr's Avatar

Join Date: Mar 2012
Posts: 780
Default

I think that's right for South Ro, since it spawned in... I want to say 3 separate locations as a wanderer? The old rules from back then were taken down though in favor of the Play Nice Policy post Derubael posted, so it's hard to link it up to how it worked back then (from my position, anyway). The OOT one is the stable non-wandering AC, and that one I believe is campable.
Last edited by Uteunayr; 06-05-2014 at 08:05 PM..
  #13  
Old 06-05-2014, 08:04 PM
Ambrotos Ambrotos is offline
VIP / Contributor

Ambrotos's Avatar

Join Date: Jan 2012
Posts: 2,290
Default

Correcto.
__________________
  #14  
Old 06-05-2014, 08:07 PM
lordlandric lordlandric is offline
Large Rat


Join Date: Apr 2014
Posts: 7
Default

Thanks again for all your help. I hope there wont be any issues tomarrow night there when I come on to play. Unless she is there pling then there might be again unfortunately [You must be logged in to view images. Log in or Register.] . This is the first time I have ever had any issues or even posted about something lol. just wanted to make sure I understood the rules and was playing within the guide lines
  #15  
Old 06-05-2014, 08:16 PM
Karkona Karkona is offline
Aviak

Karkona's Avatar

Join Date: Jul 2012
Posts: 74
Default

Thats a weird place to power level, the only rare there is Ocullys Ogrefiend but, have no idea if he can be forced to spawn or is just on one of those long timers. Nobody can claim a whole mountain or an island right? Like Seafuries, nobody can have all of them because they say so.
  #16  
Old 06-05-2014, 08:17 PM
Ambrotos Ambrotos is offline
VIP / Contributor

Ambrotos's Avatar

Join Date: Jan 2012
Posts: 2,290
Default

There are tons of areas for people to exp at. Even as a player if I see someone has a far off section of a zone to themselves and they are killing everything without a problem I just move on. I wouldn't want someone moving in on my area after being there for a while, doing just fine.

In the end it's a lot easier to just do that and find some place else to exp. Lot better than getting pissed and get in a ksing war with someone else. Then everyone gets hammered if a guide shows up.

You can always petition and hope to get a guide to respond. Depending on the time you might not be able to, I know the staff does respond to petitions as soon as they can when they see them come in. Deleting petitions takes longer than settling issues in game tbh.

Sometimes it's better just to move on. There are rules, but sometimes it isn't worth it to ruin yours and their night.

Up to you tho!
__________________
  #17  
Old 06-05-2014, 09:51 PM
Ahldagor Ahldagor is offline
Planar Protector

Ahldagor's Avatar

Join Date: Jun 2012
Location: Houston, TX
Posts: 4,556
Default

are the server rules starting to eat the server now?
__________________
  #18  
Old 06-06-2014, 02:05 PM
Erica Erica is offline
Sarnak

Erica's Avatar

Join Date: Mar 2014
Posts: 215
Default

In 58 1/2 levels I've only ran into camp issues twice. People for the most part seem to respect camps, though might sneak pulls from someone elses when they can't find anything else up. But confronted they stop usually.

(While in KC) A GM told me that a camp is whatever you can see from where you are sitting. IE Hand room is only a camp of 4 mobs and if you have been clearing WL, it is still FFA. LCY is that main room, plus the next room with the well in it but nothing behind the doors in that room. Obviously wouldn't apply to DL, or you could camp a huge section of the zone, going by what you can see. They also told me you can't pull through someone elses camp, so according to them I could set up my camp right outside the hand room, and they would not be allowed to pull anything but the 4 hands.

I know the GMs are busy and aren't paid, but it would be nice if the rules in general, especially on some things like this were gone into in more detail with specific examples. Seems like the rules change slightly GM to GM when it comes to camps.
  #19  
Old 06-06-2014, 02:34 PM
iruinedyourday iruinedyourday is offline
Banned


Join Date: Apr 2014
Posts: 7,351
Default

Quote:
Originally Posted by Ambrotos [You must be logged in to view images. Log in or Register.]
There are tons of areas for people to exp at. Even as a player if I see someone has a far off section of a zone to themselves and they are killing everything without a problem I just move on. I wouldn't want someone moving in on my area after being there for a while, doing just fine.

In the end it's a lot easier to just do that and find some place else to exp. Lot better than getting pissed and get in a ksing war with someone else. Then everyone gets hammered if a guide shows up.

You can always petition and hope to get a guide to respond. Depending on the time you might not be able to, I know the staff does respond to petitions as soon as they can when they see them come in. Deleting petitions takes longer than settling issues in game tbh.

Sometimes it's better just to move on. There are rules, but sometimes it isn't worth it to ruin yours and their night.

Up to you tho!
^^This! [You must be logged in to view images. Log in or Register.] I have found 99% of the people I talk to that are at a camp are actually really cool and generous and not jerks and will say either, 'going to be here a while, this is my night off from work' or 'sure lets share' or 'Ill take off after this pull'. Eq is a funny game like that, its typically anti social, because you are not leaving your house and are living a life in a virtual world but ironically that's exactly what it is, a virtual world. If you talk to someone, they respond the same way someone would in real life.

its so weird haha. But I digress, you do have to reach out to people here and respect their space too.

Also if you are in Rathe trying to kill things, you are at an amazing central location to head in virtually any direction to find a level appropriate strange camp that you never camped in classic! Goblins in the lake, head north to runnyeye, oh man there is a huge game out there that is secret and safe if you just snoop around. Take moments like this to smell the roses. [You must be logged in to view images. Log in or Register.]
  #20  
Old 06-06-2014, 02:50 PM
Cecily Cecily is offline
Planar Protector

Cecily's Avatar

Join Date: Jan 2012
Posts: 5,751
Default

Quote:
Originally Posted by Erica [You must be logged in to view images. Log in or Register.]
(While in KC) A GM told me that a camp is whatever you can see from where you are sitting. IE Hand room is only a camp of 4 mobs and if you have been clearing WL, it is still FFA. LCY is that main room, plus the next room with the well in it but nothing behind the doors in that room. Obviously wouldn't apply to DL, or you could camp a huge section of the zone, going by what you can see. They also told me you can't pull through someone elses camp, so according to them I could set up my camp right outside the hand room, and they would not be allowed to pull anything but the 4 hands..
This devious how can I fuck someone over within the rules thinking is why this game sucks, on both a grouping and raiding level. Quit being a douche. Respect other people's camps. Most players consider Hands / WLs a singular camp, regardless of GM interference. Trying to restrict a group of 6 players to 4 mobs is just inhumane.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:50 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.