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  #11  
Old 06-24-2014, 11:23 AM
Genedin Genedin is offline
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"Fixes for AC being low"

Wish we could get some more details for this.

I remember playing a shaman in classic Ralloz Zek and I would NOT fucking die to a ranger in a short span. I distinctly recall tanking two rangers for a while and not getting killed.
This server if you are not wearing plate you might as well be naked cause you are taking 80% and above hits every time it seems. Would love to see AC be more effective in general.
  #12  
Old 06-24-2014, 11:28 AM
HippoNipple HippoNipple is offline
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Quote:
Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]
We'll see what happens with the melee damage post patch. There was something in there about AC changing right? I wouldn't call melee damage high on high AC targets here, trying to melee down an iksar monk as a rogue is fucking frustrating as hell. Miss, Block, Dodge, 7 damage, Miss, 22 damage, Block, Miss, Miss, 18 damage, Block, Dodge, Miss, 6 damage...
Yeah but that Monk having an extra 200 hps is probably worth leaving the fire/cold alone unless they can easily get over 200 resist. HP is universal and essentially turns one backstab, crippling blow, draught, etc. into a partial vs a small chance one fire/cold nuke will be partialed which if the other player is smart will switch to a lure afterwards anyways.

I guess if you are fighting a mage go for it.
  #13  
Old 06-24-2014, 11:59 AM
Colgate Colgate is offline
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Quote:
Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]
blind poison landed, Miss, Block, Dodge, 7 damage, Miss, 650 damage backstab, 22 damage, Block, Miss, Miss, 18 damage, Block, Dodge, duelist 1800 damage backstab, Miss, 6 damage...
fixed
  #14  
Old 06-24-2014, 12:18 PM
PixelFrenzy PixelFrenzy is offline
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To expand on this.

Bards get resist song, so if you know you are in mass pvp or fighting caster you would potentially play that or range casts?

Wouldn't your real enemy be rogue poison/shaman dots, other bards

would stacking PR and MR make the most sense? seems like the case
  #15  
Old 06-24-2014, 12:20 PM
Colgate Colgate is offline
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no, cure disease/poison potions aren't very expensive and a bard can use those while running
  #16  
Old 06-24-2014, 12:21 PM
HippoNipple HippoNipple is offline
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Quote:
Originally Posted by PixelFrenzy [You must be logged in to view images. Log in or Register.]
To expand on this.

Bards get resist song, so if you know you are in mass pvp or fighting caster you would potentially play that or range casts?

Wouldn't your real enemy be rogue poison/shaman dots, other bards

would stacking PR and MR make the most sense? seems like the case
Nothing mentioned pertains to a bard. If you are a bard and a wizard is casting no, you don't want to just stand there with 200+ resists and take it. Go out of range.
  #17  
Old 06-24-2014, 12:33 PM
PixelFrenzy PixelFrenzy is offline
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Ok, thanks again all.
  #18  
Old 06-24-2014, 12:47 PM
Kergan Kergan is offline
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Quote:
Originally Posted by Colgate [You must be logged in to view images. Log in or Register.]
fixed
Naw.
  #19  
Old 06-24-2014, 11:32 PM
Galacticus Galacticus is offline
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Is 200 resist to MR/FR/CR even a possible scenario for a melee without full buffs?

What does it take? Full VP gear?
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  #20  
Old 06-25-2014, 01:48 AM
Colgate Colgate is offline
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Quote:
Originally Posted by Galacticus [You must be logged in to view images. Log in or Register.]
Is 200 resist to MR/FR/CR even a possible scenario for a melee without full buffs?

What does it take? Full VP gear?
warriors and rogues don't have that hard of a time getting to 200+ MR unbuffed

any plate wearing class can get 200+ fire or close with ragefire armor

my monk can get over 200 fire resist unbuffed while maintaining i think 111 MR? my cold gets up to like 137 or something, still missing sky shoulders, grey suede boots
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