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#11
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Untwinked with horrible gear (staff of the wheel + stein + advisor robe was pretty much it), giant skels were pretty effective for me up to 34. Most of them greened out by then and there were way better opportunities after. 34-40 was a weird time for me because it was pre-kunark, but I did 38-42 on NK guards. At 34 the spires in SK still work, but the gnolls start to green at 35 and significantly green out thereafter. My bet is the pirates in FV (i'm currnently doing them on my 35 ranger) will be decent prey at least for a few levels after. | |||
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#12
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SK. Probably can't do centaurs anymore since they got injected with speed but can run around grabbing birds. More room to kite then you could ever need with very few kos things to avoid. If gnolls at spire aren't taken grab them.
Can bind in EC, get clarity, port to NK->SK kite til clarity wears off, gate back for fresh crack. | ||
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#13
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Sk spires are pretty good, ill have to try that again if I can find it uncamped enough to quad | |||
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#14
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I have fond memories of back in the day on my DE wizzie on Vallon Zek. Bind in OT for clarity and sow, gate to NK and go run around SK quadding random stuff. Mixed in with nuking any lighties I ran across out on the plains.
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#15
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twitch.tv/the_kixx
doing SK Spires quadding. Tried FV it was too crazy with the magic resist on pirates, much higher than anything else i tested for this level (all have been blue cons). | ||
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#16
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I think I did splitpaw ent around that level... ZL is nice to have right there.
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#17
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Pirates cap out at 32 so they are higher compared to gnolls (27-30 for gnolls versus 28-32 for pirates iirc).
The advantage with pirates is that they are rogues with fewer hps than warriors of equivalent levels. The disadvantage with pirates is that they are rogues and you'll get FUCKIN REKKED if you let them catch up to you with your back turned. I have a soft spot for pirates because they are literally the fastest xp for enchanters at that level outside pl.
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Yumyums Inmahtumtums - 59 Shaman Lemonspoon Icebeaner - 52 Enchanter Yumyums Inmahtumtums - 60 Enchanter | ||
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#18
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I'll have to go back then to try again on pirates. Thank you.
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#19
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I did pirates from about 30-34, you can probably stay till 36 or 37 just on pirates and drolvarg savages. At 35, OT is doable, but resists are more of an asspain and I always end kites at 0m, wanding my mobs down. 1500 mana at 35, for reference.
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Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT. Niluvien Forestwalker - 52 Ranger Russled Jimmies - 54 Wizard | |||
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#20
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This thread got 19 replies and nobody mentioned the one and ONLY spot for 30-40 as a wizard (or druid, hint hint) that gives 400%+ more exp than anywhere else at 30-40. Guess this truly is the last remaining hidden gem.
I almost don't even feel like telling now. But since I am a decent human being.... Bind in Qeynos by bank. Port to NK. Run to splitpaw. Kill gnolls (quad 4 of the 5) outside splitpaw till you acquire 3 of the 4 lore Tanned Skins. Now GATE and turn them in 1 at a time. This will get you around 35% of a level for as little as 5 minutes of work. These also rot on the ground because others dont need them. Proceed to gain 5 levels in 1 day. Ask anyone inside and outside to let you know if any are rotting. Even offer platinum. | ||
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Last edited by Tankdan; 07-17-2014 at 02:03 AM..
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