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#11
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damn pet classes get all the breaks | |||
#12
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![]() would be nice to see people carrying pet weapons again
however, I kinda agree that without having the ability to reloot your nice weapons ( a classic feature) it seems this is a good trade off since its hard to prove otherwise that this wasnt possible Allow us to carry 2 gnoll whips and then reloot them after we slay our pets ! | ||
#13
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#14
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![]() Losing that pet to an LD or lag spike or late invis break would suck really hard though...
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#15
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i personally never weaponize or haste unless im grouped and plan on keeping the pet alive | |||
#16
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#17
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![]() I believe both of these are to prevent exploits. Handing in specific items to remove an NPC's ability to dual wield or to attack at all and transferring no-drop items through pets. Most likely not changing.
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#18
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#19
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![]() They should behave like they were given items. Just not add to loot table.
H
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Haynar <Millennial Snowflake Utopia>
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#20
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![]() Bump.
With the fix Haynar made, charmed pets given weapons now drop them when killed. I think it's time to remove the ability for pets to automatically dual wield when given a no-damage Offhand item like a Shield, Torch, Book, Bard Instrument, etc. There has been no evidence supporting this behavior being classic, only evidence against it. Now that keeping your weapons via killing off your charm pet and looting is an option. And now that high level pets DW without weapons, there isn't a need for Torches making pets DW. Could we get this fixed?
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