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  #11  
Old 07-18-2014, 10:42 PM
Taralia Taralia is offline
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Originally Posted by Thulack [You must be logged in to view images. Log in or Register.]
They also let mounts at one point and defiant armor on fippy/vulak. Wouldnt use those servers as examples of classic even if they were run by SoE.
i quite after luclin and defiant armor came after OOW for sure iirc i quit for good after OOW
  #12  
Old 07-18-2014, 10:43 PM
Taralia Taralia is offline
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Originally Posted by Briscoe [You must be logged in to view images. Log in or Register.]
It's a shame the CT revamp won't happen here, as I felt like they did an excellent job with it. It was the perfect zone to challenge even the most elite group of well-geared max-level characters, but the reward was worth it in terms of loot and good AA experience.

For any Nameless folk, I remember being a part of a mostly-LoS group one time which featured Mudcrush, and even with such an elite group we ended up wiping at the base of the pyramid after not very long. Unless you were down below where the goo that dropped the FT boots was or some other "easier" camp near the entrance, it was pretty easy to wipe there if any little thing went wrong.

That zone was one of the last things in Everquest that had any kind of mystique to me, as due to its challenge, many of the camps were typically open and not many people knew where all the best drops were, the best ways to split and hold some of the camps, etc. It took a while for that zone to get mastered.
^ Why i liked it :P good challenge
  #13  
Old 07-18-2014, 10:46 PM
Ele Ele is offline
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http://wiki.project1999.com/Players:EQLive_Timeline
  #14  
Old 07-18-2014, 11:03 PM
Thulack Thulack is offline
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Quote:
Originally Posted by Taralia [You must be logged in to view images. Log in or Register.]
i quite after luclin and defiant armor came after OOW for sure iirc i quit for good after OOW
As i said. Fippy and Vulak didnt follow classic timelines with alot of things. And as Ele linked there is proof in Patch notes that CT revamp was post Luclin. Sadly there is a semi useful gameplay feature that i noticed in that patch that i know dald will see :P
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  #15  
Old 07-18-2014, 11:20 PM
Tankdan Tankdan is offline
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revamps will happen (not CT zone until Luclin), but its a matter of -when-

With how long Kunark lasted on p99, it might take years before we see revamps. Some things wont even have a loot table, like Tunare for example. Hopefully those get added quickly
The good thing about revamps is that its mostly just adding stuff to loot tables, which is not much work at all for the Devs.
Last edited by Tankdan; 07-19-2014 at 03:13 AM..
  #16  
Old 07-18-2014, 11:25 PM
Taralia Taralia is offline
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Thanks for your responses and answers
  #17  
Old 07-19-2014, 02:26 AM
Daldaen Daldaen is offline
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Oh my goodness, not classic!

Quote:
Gameplay Related:

NPC and PC corpses can now be /considered to find out how long until they decay, and PC corpses additionally tell you how long you have to resurrect them.
When I fully wake up I'll make a real bug post.
  #18  
Old 07-19-2014, 07:39 AM
Rhambuk Rhambuk is offline
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I hated the Ct revamp.

CT was my absolute favorite zone ever for leveling. Sure when they did the revamp the zone was dead no one was going there for exp but its not like the revamp changed anything. the ring events didnt work right and if you did get through it the rewards weren't worth the effort and number of people required, there was no exp bonus or reason to exp for aa there. it went from being dead with the possibility of having lower levels group there to being dead and only 1 or 2 farmers being in there for boots.

it wasn't as bad as the vp revamp though, we used to raid vp once a week on live for fun since it was amazing back then. then they revamped it, we did a pug type thing on ct and a lot of people got keyed/flagged to get in. within a week top end guilds killed all the mobs and had done most of the quests. then the zone died again but like with ct it completely destroyed any chance of doing the zone proper like it was meant to be and turned into a high level deadspot.

they had potential but all the revamps did on my server was officially kill old zones, they may as well have just removed them imo
  #19  
Old 07-19-2014, 08:11 AM
Daldaen Daldaen is offline
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Eh the CT revamp added quite a few awesome items.

Priest Instant Levitation Shield
FT3 Boots
Caster FT4 Gloves
Instant IVA Boots (self-only and not must-equip, easier charm break without wasting a slot.... also HUGE Aggro potential)
Scalecracker 41% Haste Race with 33AC/100HP... absolutely GODLY tank item

Not to mention the Chain / Plate armor tradeskills and the bags.

CT Revamp, made one of the more useless zones (post-Rubicite removal) very useful, and gave it more memorable camps than the original.

That being said... I would've preferred if CT Revamp was instead just an alternate zone in, and they kept everything classic in a bubble.
  #20  
Old 07-19-2014, 08:16 AM
heartbrand heartbrand is offline
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Daldaen for dev. And yes, I remember not being able to consider corpses and waiting to find out when a cleric rezzed you if you "made it" or not. It also used to be one shot only at a Rez if I recall. If you missed the first box you were SOL.
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