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#11
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OH and this thread was done in "Off-Topic" http://www.project1999.org/forums/sh...ad.php?t=11503
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Phallax [55 Luminary]
Phallax [51 Mystic] Jeebs [40 Ranger] | |||
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#12
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![]() Having a traveller's stone made you drink less water.
All kinds of Ancient Cyclops myths, like more than one cannot be up in the game at a time. | ||
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#13
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![]() Right after epics were put in, you could give Brother Zephyl a lantern and he would hit for like 5 - But that did not last long...
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#14
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I can recall two specific instances of this.. 1) Camping the Arch Ghoul Magi in Lower Guk. We waited down the hall and around the corner. We'd wait to see the casting message before going to attack. 2) Camping the Ghoul Assassin - We waited down the ladder until something popped. In both cases the group was sure that either the spawn would not show or that the rare spawn would only have the common item. Actually, I think I even remember there being some of this mindset while camping Drelzna for the Jboots. [You must be logged in to view images. Log in or Register.] It's been a long time but it's funny to read this and suddenly remember about these crazy notions.
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Fearstalker - Enchanter Guild Leader of <Taken> ----------------------- | |||
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#15
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![]() I saw a post in the Bugs section because someone was complaining that guards in West and North Karana don't attack Werewolves. Someone mentioned the old myth that the guards were in fact werewolves and that they would change into them now and then. Heh!
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Fearstalker - Enchanter Guild Leader of <Taken> ----------------------- | ||
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#16
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![]() There was another hidden zone under Akanon (through a tunnel underwater) and the clockwork dragon lived there. Multiple theories on how to access it (including having people stand on the windmills and click the windmills to stop them all spinning at once, or standing by the little greenish yellow cube "lights" in the zone that spin when you click them).
The clockwork dragon had been a piece of EQ lore from the start (there was a book in game talking about how it defended the gnomish city from a real dragon attack, but was damaged in the process).
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Toons: Boommaster 60 Wiz/Tinkermaster 58 Mag/Taxican 60 Dru/Toofunk 60 Bard/Mada 60 Enc/Myskatonic 60 Shm/Rosecutter 60 Rog/Owna 52 Cle//Nyalarthotep 59 Nec/Torgon 57 Warrior
Guild:Good Guys Discord:Boommaster/Tinkermaster#9869 | ||
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#17
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![]() That a ranger should eat a DT because they are just going to die anyway.
Oh wait, that is true. | ||
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#18
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![]() That snow bunnies in Eastern Wastes had an ultra-rare Lucky Rabbit's Foot, a high charisma range item. I slaughtered thousands.
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#19
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![]() That pirates boarded the boats and slaughtered newbs that were traveling.
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Klaatu (RED)- Fastest Rez Click in Norrath
Klaatu (BLUE) - Eternal 51 Mage Klattu (GREEN) - Baby Cleric | ||
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#20
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