Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 10-07-2014, 04:12 AM
Swiggity Swiggity is offline
Aviak


Join Date: Jul 2014
Posts: 51
Default Sro ancient cyclops spawn mechanism?

From what I've gathered, Sro AC was patched at some point (earlier this year?) so that he no longer has a static spawn point. However, I haven't been able to tell for sure whether his PHs, or perhaps I should call them his trigger mobs, are also now no longer static spawns. It's my understanding that the Sro AC has a single PH on a 30.6~ min timer, and that, at least prior to the patch, it was a mummy/a desert madman/a dervish cutthroat (barbarian) that spawned a little northwest of the undead tower. So I guess my question is (a) whether the Sro AC's PH still spawns in the same spot, and (b) whether it's the same set of mobs (i.e., mummy/desert madman, etc.).

Thanks!
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:56 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.