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#1
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__________________
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#2
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colgate just tryina rustle his old pals. no way he could believe that
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#3
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Jesus, OP obsesses over wanting others to be mad. Must be a sad life, guy he killed obviously didn't care.
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#4
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idk i've had that opinion for years and guarantee if i had a 60 shadowknight to play the only things i could possibly lose to are other shadowknights and paladins
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#6
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people have these claims that hybrids are totally shitty here yet ignore the fact that salem rapes people on beastagor because he's pretty much the only good player to play one
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#7
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I think War/SK is actually one of the more even cross class fights. If sk's can get far enough ahead to not die to mighty strike via lifetap sustain they can win, having outdoor space helps. If the warrior keeps it even/gets ahead as the lifetotals get low, they will almost surely win. Part of why beastagoog rapes people is because he preps for pvp 5 times as hard as most people on the box who just don't care as much. I consider myself generally well prepared for pvp(ds potions, Reaper of the dead, Shiny Brass, Gate pots) and i'm pretty sure salem still outclasses me in that catagory(shaman haste potions? where do you even find the bag space, I guess you dont need shrink potions like me...or sow potions for that matter) Also dunno why we are acting like, blown away by salems buff order? Mine is almost identical, I slot banshee aura a bit more towards the front because I have ragefire arms, and I do not have AoN, and I don't have shaman haste potions because that shit is next level. I'm one of the bigger advocates of "sk's kinda suck here" but i don't think we suck in 1v1 pvp at all. We just have really really poor melee damage output, so we have to use utility damage from Ds potions/Dots to try and cover the gaps. for the sake of what I think sk's lose to in 1v1 pvp? (good)T-staff monks indoors nearly unwinnable, outdoors, I still think it's against us slightly. Warriors is a split, Mightystrike defines the fight, both players basically spend the whole fight thinking about it. Rogues who are godlike at getting backstabs, I think this fight favors sk's pretty heavily, but its losable. Bards outdoors because who the fuck can fight them? Good prepared pvp paladins, which are pretty much the rarest thing on this server, because fucking killing a dude 7 times straight. Every other 1v1 should be pretty winnable for a well prepped SK. | |||
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#8
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I agree lot of bad hybrid's saying hybrids are bad (Agatha comes to mind) but if I was playing a warrior with cheetah shoulders and mighty strike hmmm I'd have a hard time seeing myself lose to an SK
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#9
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i dno, i just don't see how a good sk vs a good warrior with equal gear how the sk would win that, if both players are equally as good on the jouste the warrior is gonna sack the shadowknight with ease, as the lifetaps are merely useless here until velious
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Wipe it clean. | |||
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#10
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the Saving Grace for the SK is Epic Proc, and Boil Blood, use bow and stay out of melee range as much as possible... One thing to factor in that can really change things is Sow Sword, Epic Shoulders, and Rune Sword... Best bet is DOT the war down, use bow, tap to keep full HPs... try clinging darkness to drop sow... and joust only when its somewhat unavoidable... and don't go anywhere near the war when down around 20% except to HT.. All this is assuming the War knows how to Joust .. | |||
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