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#11
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![]() Nerf bards aoe kiting Plane of Valor please...
sorry just pre seeing the never happening future. | ||
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#12
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![]() Quote:
https://en.wikipedia.org/wiki/Sony_Online_Entertainment a very common misconception, you are not the only one who thought "sony destroyed the game" when in reality they also brought us everything that we loved about the game [You must be logged in to view images. Log in or Register.] Edit: And all the PoP hate is amazing. Can not believe people still blame the PoK book and Nexus/Bazaar for the game dying. I guess you gotta believe in SOMETHING am I right? | |||
Last edited by apio; 12-29-2014 at 12:10 PM..
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#13
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![]() Quote:
Quote:
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[druid] briscoe (human) <rampage>
[Sun Jan 31 21:43:23 2016] Kerafyrm was hit by non-melee for 94 points of damage. | ||||
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#14
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![]() Tigole, author of the most entertaining front page updates I've ever read. Triton's were pretty good while zaar was doing them too.
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#15
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![]() Bypassing Luclin would be so badass. If they added Luclin it would just spread everyone out far too much IMO, for people that are leveling. Luclins endgame is fuckin shit anyhow. Who likes to afk raid in VT?
PoP would be a fuckin gold mine, I don't think anyone can complain about that. The only downside is the books. It completely destroys ports and socialization. Not to mention Rangers would be happy. Level cap increase, AA's, more progression etc. etc. etc. It simply increases endgame (which is like 90% of the server?) while leaving classic alone. It must be done. BoT enchanter pet farming anyone?
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Blizzardlizard - Iksar Shaman
- Blizzard's Potion Delivery - SoW, IvU, and Shrink Pots made to order and delivered to you. | ||
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#16
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![]() They have talked about maybe adding POP zones / planes here that are accessible though classic zones only. Would be sweet imo but I'm sure 5+ years out.
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#17
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![]() 10/10 question, this thread.
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#18
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![]() Quote:
Not saying it won't happen, but I wouldn't hold my breath (even after 5+ years).
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#19
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![]() Quote:
Ran into him randomly 5 years later in a completely different state, he's pretty cool. | |||
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#20
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![]() Skipping from Velious -> PoP would be neat, but so much great stuff would be missed from Luclin.
All the General-Archetype-Class AAs -- Likely could still just add this to PoP Luclin Spells - Group Aego, Group Marzin(Symbol), Group Elixir, Group Haste, KEI, AE Chorus (Regen or PR/DR/MR or FR/CR/MR) songs, Druid CH, No-Reagant Lev/EB, etc. etc. **Many Luclin spells were limited to a single mob or camp, which made them more "questy" to obtain. Kunark/Velious spells are almost all just RNG based on whether you roll the dice and get Torpor or Aego to drop. Whereas Luclin had some great spell camps. No-reagent Lev was a single mob in the corner of the Deep. No-reagant EB was a single vampire in the Tenebrous castle. The AE Resist songs were limited to certain mobs as well. Luclin Quests - There were some great ones. The Earring of Solstice was fantastic. Loyalist Shield of Honor was good fun, great 50 AC tank back. Seru Earring chain was awesome. I seem to recall many being a fan of the Shield of Bane Warding as well. Luclin Tradeskills - So many good changes came to TSes in Luclin, it set the groundwork for PoP TS. See above Earring of Solstice quests for examples. Updated Cultural armor (Rallos Zek warrior armor was amazing). The steins with CHA/Mana etc. And I would miss some of those fights. Ssra and Akheva Ruins had some great raids. High Priestess, the fight of 12 adds that chain respawn Cursed, the fight of Charms, DTs, AE FDs and fun DoTs Creator, learn2rampage tank and cure tanks Arch Lich/Rhag 2, permarooted fights ftw Emperor, a GREAT all-around fight. CC control, Off-tank control, Bane-weapons encouraged group-questing to advance your raiding power, Cure-control Shei was probably the best Luclin fight mechanics wise, it had everything. Fake mobs Offtankable or charmable adds Death Touches (you could negate the first with DA if clever) Adds spawning upon death (first fight to penalize zerging) Mana drain floor trap Vex Thal did suck though. Once you had CotH bots parked around the zone it was more manageable but... Still was just a boring loot pinata. A loot pinata that allowed you to progress further into PoP if you didn't have the numbers to brute force your way past certain fights.
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