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#11
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Unless you're the type of person that meds AFK to get full mana and then comes back and blows your whole mana bar +WIS is a completely useless stat. So is +INT for a caster.
Regeneration of mana is not percentage based it's based on your skill level in meditation and whether or not you're sitting or standing during a tick. If you are not at full mana, you are regenerating mana every tick by some amount. This means that your higher mana pool from +WIS, or +MANA items does absolutely jack squat for you unless you're constantly hitting full mana or you find yourself in the situation I stated at the very beginning. The best investments you can make for any toon is to get high HP, a weapon with good damage / delay if you're going to melee, and... that's it. You can't twink a caster. There's no way to make them deal more damage (like + STR for melee), there's no way for you to regen your primary resource (like a fungi) and there's no way for you to cast faster (like a haste item) and there's no way for you to fundamentally change the amounts you hit for (like upgrading to a new weapon). Casters get the total shaft in classic timeline for twinking (I for one think focus effects really helped the caster's plight) , so buy yourself a nice wep, some 55hp/5ac rings, and go to town.
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Tomtee Weewere- 22 ENC
Pizzatime - 51 SHM Prehistoric Turtlesaurus - 51 MNK Scientist - 37 ROG | ||
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#12
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#13
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As Cecily mentioned, a deep manapool is how druids make quadding work. Other than quadding, if you're doing anything interesting (group or solo) adds will be a risk. When your shallow manapool runs dry before the adds are dealt with you (and your group) are shit-outa-luck. Real casters, wis or int, are not the same as hybrids. For a hybrid, mana regen is key to sustaining agro and/or pull pace, depth of manapool rarely matters much. For a real caster everything about mana is important, depth of manapool can be critical to success when breaking a camp, surviving a train, or just living life in the fast lane. | |||
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#14
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Yes, yes, both of you. A deep mana pool is good for situations where length of engagement is important. However a deep mana pool does not affect throughput until you hit full mana.
That being said if it takes 1000 mana to quad a set of raptors (totally made up numbers) it does not really matter if you have 1500 or 1700 mana. If you have 2000 mana however you could quad 2 sets before medding. +Mana/+Wis/+Int do not affect your throughput in anyway, though. Mana pool is only important when you say 'I need X mana to do Y task so I better med to full'. As this guy is level 6, i don't think this applies to him, at all.
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Tomtee Weewere- 22 ENC
Pizzatime - 51 SHM Prehistoric Turtlesaurus - 51 MNK Scientist - 37 ROG | ||
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#15
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A level 6 druid should save the plat for spells. You're gonna wish you had when you ding 14. After 14 the plat gets better, worry about gear then. That's also the time you can quest a Testament of Venear, which is an amazing offhand for most of your druid life.
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#16
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It doesn't apply to him, but you definitely can't quad kite when it becomes available with no +WIS gear - you won't have enough mana to even do 1 quad much less two since the druid quad spells are very mana ineffecient.
The real reason INT and WIS suck at low levels is they don't give much mana per point until much much later. Better to go for +Mana items like Moonstone Rings and Embroidered Sleeves. Although at extremely low levels (1-16) it's probably best to just get a good cheap weapon and some 55hp rings because you'll still be doing a lot of meleeing until then.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#17
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look for raw +hit points and +mana. look for wisdom level 25+.
get mad hp. especially if you're a soloer.
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Petros Zolustias
Crexxus - Snoiche Tathunoiche "... I don't think I remember him digging for this long..." The A-Team twitch.tv/crexxus | ||
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#18
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^^ This is wisdom. +mana beats the hell out of +wis for quite while, at least till mid 20's. +HP...well, a dead druid casts no spells. You'll be meleeing a lot early on too.
__________________
The Ancient Ranger
Awake again. | ||
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#19
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You won't be questing them at lvl 6, but once you're like 19 you should deffinetly look into the Testament of Vanear and paw of opolla quests. Those two items will give you like +19 wisdom alone and should cost you nothing.
Edit: Also, if you're strapped for plat: In a few levels you can hunt the nybright bandits in Lfay for their bronze weapons. Decent way for lowbies to earn coin for starting gear, spells, and other stuff. | ||
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Last edited by Tasslehofp99; 01-15-2015 at 08:13 PM..
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#20
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