![]() |
#11
|
|||
|
![]() I can't wait to play this now.
__________________
Level 60 Food Bandit Enchanter.
Burrito BanditO ty Ambrotos ^ | ||
|
#12
|
|||
|
![]() You are a fucking genius
| ||
|
#13
|
||||
|
![]() Quote:
we need MEATSPIN | |||
|
#14
|
|||
|
![]() LOL I have been messing around with Unity for the last 3-4 weeks as well... switched over from GameMaker to try some 3D stuff.
Not sure how much I can help... not really good with exporting 3D models or animations... I think I've got particle systems and some basic 3D vector calcs down though. Right now, and it took me three weeks, but all I have is a jet combat simulator with rudimentary enemy jet AI, homing missiles, some GUI elements, "Danger Zone" playing in the background, and a floppy-eared puppy as the player model: http://imgur.com/a/dd4QP
__________________
Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | ||
|
#15
|
|||
|
![]() I will playtest this
__________________
[SIGPIC][/SIGPIC]
| ||
|
#16
|
|||
|
![]() Once it's more than a mildly interactive screen saver, I'll be sure to reach out to you!
Seriously, though... I need some accountability when it comes to working on this. I am actually considering doing a live stream of my development attempts. It might be a good way for smart people to watch and be like "Dude ... omg... what the fuck are you doing? haven't you ever heard of a privately voided class object construct framework???" or some other kind of random techie word-garbage like that. I really have no idea what I'm doing. It took me 8 hours just to figure out how to get the shoppers to "walk" around the screen. In the end, if I can snare some real engineer, I might be able to actually make some real progress on this. I'm pretty much the Pakleds of gave developers. [You must be logged in to view images. Log in or Register.] | ||
|
#17
|
||||
|
![]() Quote:
| |||
|
#19
|
|||
|
![]() | ||
|
#20
|
|||
|
![]() This is getting out of control.
| ||
|
![]() |
|
|