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#1
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#2
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#3
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Bunch of stuff in that patch needs fixing.
http://www.project1999.com/forums/sh...d.php?t=118611 Quote:
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#4
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I remember being in PoSky with LoS pre-Kunark and I'm fairly sure I could /assist for targets across the zone. May be why they added it.
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First - Monsters & Memories
Argenti | Cobblestone | Animan | ||
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#5
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Including these things into the "classic" experience is about as valid as rolling back fish rolls because that particular exploit wasn't fixed until after Planes of Power was released. "Fish rolls were shitting up the economy for years so better fix that back in"... no, not everything that was "Classic" should be on this server and certainly things that were "Classic" (i.e. before Luclin) that have nothing to do with the Velious expansion or tuning because of it don't need to be "fixed" at this point since we are years past the original time when these fixes/features would have been added. Its like the gem component of the cultural metal spells, those gems were removed literally months after the recipes were out. Were they removed because Blue Diamonds dropped less? NO, if anything velious INCREASED the availiblity of the "rare" gems. It was because nobody was bothering to use them because the cost in gems made the stuff pretty pointless to make (just like it is here). I'm all for a server reboot once Velious is out and then following the exact timeline, but at this point its a lost cause, the server timeline is borked there is no way to give a truly classic timeline feel. So why not scour the patch notes for things that happened after Luclin which shouldn't ever be on this server rather than looking for things that by all rights should already be implemented on this server? | ||||
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Last edited by cubiczar; 03-13-2015 at 01:53 PM..
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#6
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Patches do not get rolled out for classic content X years, Y weeks after release. (speaking of which sky upgrades need to go!) We removed Wu's, Druid Tracking skill points, Blue Diamond gear, among a bunch of other stuff because we aren't at that point in the timeline. | ||||
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#7
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Besides the server isn't like you describe, else the fish roll exploit would still be in game, we couldn't move things in our bank backpack slots, pets could dual wield 2hs weapons, summoned items would insta poof on disconnect, and many other things that were fixed post the current "point in time". Things like this would also not happen on a server as you describe it: Quote:
I am no stranger to the way this server works, I've probably read more of these bug posts than most people that have been here longer (for instance I know the bank slot "bug" is not going to be fixed because the devs don't want to risk introducing a dupe issue), I get it. For some reason some people want everything to fit in a bogus timeline that can't be followed because the expansion that should have been out 3 years ago is still being worked on. You don't have to try to explain how it works to me, but I can still try to reason with people other than yourself (because I know better than to think you will change your mind) about not trying to pile on more "fixes" before Velious is released unless it is a serious bug or something that should have never existed pre-luclin. | ||||
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#8
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This thread and all its suggested fixes needs to be thrown into the sea where no one will ever find it again.
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Pint
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#9
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So many good classic fixes in this. I love when Ele goes full Classhole in these forums.
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#10
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This server is not a democracy, this isn't about what "people" want, and I guarantee it has absolutely nothing to do with what you (or I) want. This server is about what Rogean/Nilbog/Sirken and the rest of the team wants, and they all have been VERY clear that they want as classic of a server as possible (with exceptions for game-breaking exploits or technically impossible issues like nightvision). Everything identified in this thread as needing fixes is about achieving that goal. Their goal. In other words, it's their world, we just play in it.
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