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  #11  
Old 05-04-2015, 01:31 AM
Caridry Caridry is offline
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Quote:
Originally Posted by applesauce25r624 [You must be logged in to view images. Log in or Register.]
is just powerleveling him an option?
nah we want to level together =)
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  #12  
Old 05-04-2015, 02:57 AM
cornisthebest cornisthebest is offline
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shaman mage is a lot of fun. with that ds, mobs die so fast
  #13  
Old 05-04-2015, 06:31 AM
Swish Swish is offline
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Monk and rogue would make a great trio if the monk has a fungi.
  #14  
Old 05-04-2015, 10:53 AM
Kutsumo Kutsumo is offline
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I'd go enc. Vastly cheaper to gear than monk and while it will be a bit slower to level before charm pets pick up steam, it's a very useful class to have at 60 in comparison.
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  #15  
Old 05-04-2015, 02:52 PM
Lisset Lisset is offline
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Enchanter. You're already a small group where you can add nearly any class to it. But you also duo very effectively with charm and buffs. The chanter can do CC, DPS/tanking with pet, etc. So many ways that enchanter and shaman complement each other but they share the trait of being the two most versatile classes in the game.
  #16  
Old 05-04-2015, 04:11 PM
iruinedyourday iruinedyourday is offline
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absolute best combination is a monk. the absolute best combination for an enchanter, is a cleric.

The second best combination after monk, is enchanter.
  #17  
Old 05-04-2015, 04:22 PM
iruinedyourday iruinedyourday is offline
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Quote:
Originally Posted by Lune [You must be logged in to view images. Log in or Register.]
Enchanter with a pulse > well-geared monk > braindead enchanter > necromancer > poorly geared monk > everything else

The effectiveness of the duo is very dependent on the enchanter's skill. A well-played enchanter partner makes Ench/Shm a killing machine to which monk/sham can never compare.
this isnt 100% true. Altho if playing the monk as a human, without a fungi comes close.

A iksar monk without a fungi & a slowed mob, requires zero healing. So the shaman can focus on plague & pox, or just buffing/regen. The result is steady full mana xp.

with an enchanter the shaman will have to reduce his mana to 0 healing the pet, and requiring a med break. This is a fact. There is no way around it, I have tried.

On the contrary with a cleric an enchanter will have zero downtime, the pet will remain full HP and the cleric will remain full mana.

With a monk, a shaman will not require a medbreak, and is therefore obviously superior to the enchanter.

Sde by side the amount of killing is not one sided as some may think, I can promise this is the truth because I've leveled two shaman's to 60 and also an enchanter to 60. With the Shamans I consistently preferred monks for this reason, and with the enchanter I consistently preferred clerics.

Lastly a monk is a lot easier to keep alive than an enchanter, should things go wrong. In a blink of an eye the enchanter could be gone. The risk vs reward is yet another reason to promote a Monk & Shaman is a superior combo than Enchanter & Shaman.

All this said, enchanter shaman is a great combination and you will out level your other friends trying to pug a 6 man KC basement group.
  #18  
Old 05-04-2015, 04:49 PM
citizen1080 citizen1080 is offline
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Quote:
Originally Posted by iruinedyourday [You must be logged in to view images. Log in or Register.]
this isnt 100% true. Altho if playing the monk as a human, without a fungi comes close.

A iksar monk without a fungi & a slowed mob, requires zero healing. So the shaman can focus on plague & pox, or just buffing/regen. The result is steady full mana xp.

with an enchanter the shaman will have to reduce his mana to 0 healing the pet, and requiring a med break. This is a fact. There is no way around it, I have tried.

On the contrary with a cleric an enchanter will have zero downtime, the pet will remain full HP and the cleric will remain full mana.

With a monk, a shaman will not require a medbreak, and is therefore obviously superior to the enchanter.

Sde by side the amount of killing is not one sided as some may think, I can promise this is the truth because I've leveled two shaman's to 60 and also an enchanter to 60. With the Shamans I consistently preferred monks for this reason, and with the enchanter I consistently preferred clerics.

Lastly a monk is a lot easier to keep alive than an enchanter, should things go wrong. In a blink of an eye the enchanter could be gone. The risk vs reward is yet another reason to promote a Monk & Shaman is a superior combo than Enchanter & Shaman.

All this said, enchanter shaman is a great combination and you will out level your other friends trying to pug a 6 man KC basement group.
Chanter can memblur their pet to 100% hp easily after some practice. However, I agree that monk/shaman is the "best" duo. I have been on both sides of this duo with my 60 monk and shaman and it is a fun, powerful, SAFE, duo. Chanter/shaman might bring a little more power for certain cash camps...but no matter how good you are, chanter/sham has a lot more RNG involved in their duo.

Plus, from a grouping standpoint you have a tank and healer already in the group. Fill with dps and go.

And monks/shamans are oh so OP in velious.

I also have a 60 enchanter who has duo'd with plenty of shamans, great duo...but I still feel monk/sham has better chemistry.
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  #19  
Old 05-04-2015, 04:52 PM
Crazy_Horse Crazy_Horse is offline
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Why u just want to level his character? He ever played the game.. when u think back on playing in 99 wasnt there something to be said about the journey? lol . And I agree with necro. Enchanter monk . Necromight limit u guys joining a larger grp as a team. And I say the learning curve on enchanter might be fun for u too.

As experience from 56 shaman in classic my favorite dous were with monk in city of mist in kunark
Last edited by Crazy_Horse; 05-04-2015 at 05:00 PM..
  #20  
Old 05-04-2015, 06:57 PM
Caridry Caridry is offline
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This is a great discussion, now what about monk vs necro with the shaman? I heard necro thrown in a few times
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