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#11
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#12
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#13
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![]() Nothing wrong with FTE and FFA. Better bring your high nukers out or chanters to get that 'xp' message.
Guaranty it's going to be a DPS contest when it comes to mobs. | ||
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#14
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Also I've seen some pillar tanking, which I'm not sure how the staff are going to handle it, as I'm not familiar with how it was handled on live. But essentially people are tanking dragons in locations where their DPS or their Tank are not viewable by a dragon, and therefore not getting hit by AEs... Yet they can still melee the dragon. I don't think they've gotten full z-axis pillar tanking exploit where the dragon stays static but cannot melee the tank, but there are definitely some spots you can melee a dragon, hold aggro, and still not be hit by the AE because geometry. Exploiting geometry/hit box bug or clever raid tactic? That is to be determined by staff I thinks. Also due to the server environment I think the pulls that will get done on live will be weird. Most guilds would just clear to a mob and kill it. On P99 though, clearing means someone can leapfrog you. So I fully expect large trains of mobs to get them out of the way and tagging dragons out of these trains. Somewhat similar to how VP is. But it will creep into zones where random non-raiders are inhabiting and may cause issues. It will be interesting to say the least. I think sim repops during Velious will be the most fun because every guild will have a few good targets they can go for due to the increased number of them.
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#15
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#16
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![]() Isn't that Z axis shit what got Conquest banned from live?
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#17
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#18
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![]() Guilds always exploited LoS for AEs on indoor Dragons, not new.
Using CotH and eyes to pull mobs like Zlandicar to the zone in sound like a no no though, and I've seen guilds doing that.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#19
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Pulling Zlandicar to zone in is very bugged on this server due to the path he takes. However his faction is different from the snakes, rats and spiders in the zone, so should the pathing function properly, it would work the same but just take longer. As it is currently he just warps up through the floor to the entrance, which is clearly broken. Instead he should run through the rat tunnels up top. A lot of crazy pulls can be done to get certain mobs to zone lines. I am guessing some of those will get whacked and we will be forced to fight them in their room like Venril Sathir.
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#20
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