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  #11  
Old 08-04-2015, 12:49 PM
Tehwoot Tehwoot is offline
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People played on 56k?
  #12  
Old 08-04-2015, 12:53 PM
Portasaurus Portasaurus is offline
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Phew it had almost been 24 whole hours without another one of these threads!
  #13  
Old 08-04-2015, 01:30 PM
nyclin nyclin is offline
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Quote:
Originally Posted by Rararboker [You must be logged in to view images. Log in or Register.]
I was able to download multiple movies at a time. Get of of here with your weak memory and weaker internet connections.
your experience isn't necessarily the same as everyone else who was playing at the time.. many people who lived outside of urban areas never had access to ISDN or cable connections in the early 2000's

disable server-side filtering and rate-limit connections for a true classic experience. also the client should verify that you are not using a 16:9 or 16:10 resolution as this provides more horizontal viewing area than would have been available on a 4:3 monitor in 2001
  #14  
Old 08-04-2015, 03:13 PM
rollin5k rollin5k is offline
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I had cable in classic. Lamest argument ever. If they forced old ui and started the recycle server I would consider quitting my job.
  #15  
Old 08-04-2015, 03:40 PM
iruinedyourday iruinedyourday is offline
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I am not scared of this change
  #16  
Old 08-04-2015, 03:44 PM
jarshale jarshale is offline
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They would if they could. QQ more op.
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  #17  
Old 08-04-2015, 03:46 PM
Ele Ele is offline
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Quote:
Originally Posted by rollin5k [You must be logged in to view images. Log in or Register.]
I had cable in classic. Lamest argument ever. If they forced old ui and started the recycle server I would consider quitting my job.
Now we're talking.
  #18  
Old 08-04-2015, 03:50 PM
Thulack Thulack is offline
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Quote:
Originally Posted by sabersyii [You must be logged in to view images. Log in or Register.]
If P99 is making everyone use Classic Character models because its a classic server then we all should have to use the Classic UI as well then.
I know you are trying to be funny but the dev's have stated that if they were able to make this possible they would have. They make classic what they can.
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  #19  
Old 08-04-2015, 03:50 PM
Danth Danth is offline
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Quote:
Originally Posted by nyclin [You must be logged in to view images. Log in or Register.]
also the client should verify that you are not using a 16:9 or 16:10 resolution as this provides more horizontal viewing area than would have been available on a 4:3 monitor in 2001
No, it doesn't. I assumed the same thing you did until I learned otherwise. Only the vertical field of view changes; the horizontal field of view is fixed. See thread here: http://www.project1999.com/forums/sh...d.php?t=168542. Point being: On our present client, using a widescreen resolution actually decreases your overall field of view, in spite of what you can see appearing larger.

Danth
  #20  
Old 08-04-2015, 03:52 PM
Iniamyen Iniamyen is offline
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Quote:
Originally Posted by nyclin [You must be logged in to view images. Log in or Register.]
We also need to ensure that people aren't using a broadband connection to achieve non-classic levels of bandwidth. Limit all client transmissions to and from the P99 servers to 2.5kb/sec, and disable server-side filtering until it is added on the classic timeline:

http://www.tski.co.jp/baldio/patch/20010327.html

"Added server-side filtering for chat and combat messages. This will allow you to turn off guild chat, shouts, auctions, oocs, 'my misses', 'others misses', 'others hits', 'attacker misses me', PC spells (all options), NPC spells and Bard songs (all options) at the server instead of at the client. This can reduce that amount of data sent to you over your connection, and can help those with slower connections with better performance and connectivity."
I remember when this change was implemented on live. One of the Velious dragons was the first raid that I remember doing afterwards, and at the time I was thinking "holy shit! is this what raids are supposed to be? this is awesome!" I was used to going linkdead all the time, but I was a mage so it didn't matter anyway.
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