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#1
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Been working on Tormax faction recently, I've killed 1 Dain, 2 Yelinak's, 1 Velketor, turned in ~100 coldain heads, killed ~50 royal guards in thurg b as well as a few Chamberlains, and I'm still only apprehensive.
Inapprehensive faction level alone I've turned in ~10 heads, killed ~ 25 royal guards, 2 Chamberlains, and a Yelinak, and I'm still not out of it. Something is obviously very wrong with the faction on this server currently. | ||
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#2
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#3
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However I am positive that the apprehensive range is currently much larger than it should be, There are many different charts out there with varying numbers but they all list apprehensive as one of the smaller faction ranges, but on this server it certainly seems to be one of the largest. Even when you count the fact that Yelinak is only +75, The amount of royal guards I have killed alone should be more than enough to have gotten me out of apprehensive. | |||
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Last edited by Endonde; 08-17-2015 at 01:24 AM..
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#4
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How is killing dain = +750 tormax, and killing tormax is +750 to dain and yelinak, yet killing yelinak is only 75 to tormax. The 1500 vs 150 also.
Doesn't look right it's not uniform. | ||
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Last edited by Coffee; 09-04-2015 at 10:25 PM..
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#5
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__________________
Valtiel
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#6
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[Tue Aug 11 20:39:26 2015] You have slain Lord Yelinak!
[Tue Aug 11 20:39:26 2015] Your faction standing with Yelinak has been adjusted by -150. [Tue Aug 11 20:39:26 2015] Your faction standing with Claws of Veeshan has been adjusted by -50. [Tue Aug 11 20:39:26 2015] Your faction standing with King Tormax has been adjusted by 75. [Sun Aug 16 21:54:39 2015] You have slain Zlandicar! [Sun Aug 16 21:54:39 2015] Your faction standing with Zlandicar could not possibly get any worse. [Sun Aug 16 21:54:39 2015] Your faction standing with Claws of Veeshan has been adjusted by 50. [Sun Aug 16 21:54:39 2015] Your faction standing with Chetari has been adjusted by -50. [Sun Aug 16 21:54:39 2015] Your faction standing with Ring of Scale has been adjusted by 50.
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#7
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In that case it might be larger than 100 for apprehensive. Given that you've had a dain kill as well (750), it would have a bit impact. But for tormax since you start at KoS (iirc?), that would take a bit longer than say working Dain faction
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#8
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ty for researching this Dald !!
__________________
Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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#9
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Endonde I looked around for some comments about a Yelinak hit being size able but I found nothing.
I agree it's logical that the city leaders follow the same value system (+750 and -1500) and that the Yelinak values look as though they are all missing 0s. One or two posts about having large faction jumps after a single Yelinak kill would be sufficient evidence in my eyes to suggest at some point on live they screwed up Yelinak and dropped him from +750/-1500 to +75/-150. That being said, 3~ Dain kills should max Ally you. Which isn't too bad. Also I'd be curious to hear more evidence on the top of the Head turnin quests' minimum faction. I know I did the Yelinak head turnin on Mac with Apprehensive. There's also comments about sneak turnins for Dain head working as well around 2003. Someone made a post claiming the faction amounts were eased up in Luclin but hasn't provided any source for this claim. For the city leaders I would be more inclined to think the quests require rather intermediate faction values because of how rare the faction hits are for their specific factions (Dain/Yelinak/Tormax). I'll keep checking for Statue to see if I can get a hit on him. I'm guessing he is a 500/750 type hit. I'm also curious how big the NToV faction hits are but it's been cleared out the last few times I've been through ToV on live.
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#10
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I can confirm the ranges in all the wiki pages and basically everywhere are not the same as the ranges on the current p99.
Right now I am Ally with Tormax, below are my notes. I started with about 10 negative tormax hits from random arena guards in kael and 1 vindicator hit. I grabbed these from my logs and can post them. Then I had 2 velks +tormax hits and somewhere between 10-20 royal guard hits in icewell as well as a couple Chamberlain and Seneschals. At this point I was Threatening to Tormax (before the last round of royals I was RTA) With some testing help for Toggin we were able to confirm 10 heads = 1 click of alliance neck by turning in 1 head at a time until the necklace made the faction jump. then turning in 1 head at a time until it jumped to the next rank naturally with out the neck. it took 10 heads. The rest will assume that each head turn in to Bvellos is 10 faction for Tormax (likely more for Zek) threatening 30heads + neck to dubious (after resetting Alliance it was 5heads to dubious) 350~ total faction. This could be more depending on where I started in threateningly 19 to apprehensive (maybe handed in huntsman head) - Im not sure but I may have turned in a huntsman head for the coldain skin boots here. This rank went way faster than expected, so I will chalk it up to that. 40 + neck to indiff (49 heads) neck to amiably at this point ~500 total faction for the Apprehensive rank 42 heads + neck to kindly Dain Hit to warmly (even with neck) 18 heads to ally no neck I hope this information makes some sense, Thanks to everyone who helped me along the way. I was to scared to turn in my dain head at Kindly but hopefully can turn it in this weekend [You must be logged in to view images. Log in or Register.]
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Last edited by maurilax; 08-18-2015 at 01:10 AM..
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