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View Poll Results: Which Velious Faction(s) did you choose?
Coldain Dwarves 17 7.83%
Kael Giants (Kromrif/Kromzek/Tormax) 15 6.91%
Claws of Veeshan 6 2.76%
Coldain Dwarves and Claws of Veeshan 104 47.93%
Coldain Dwarves and Kael Giants 9 4.15%
Kael Giants and Claws of Veeshan /boggle 4 1.84%
None. #thuglife 29 13.36%
All of them. 8 3.69%
Melt steel beams jet fuel does not. 25 11.52%
Voters: 217. You may not vote on this poll

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  #11  
Old 08-20-2015, 09:00 AM
kate79 kate79 is offline
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CoV + Coldain. I doubt I'll do much in the way of armor questing, I just don't want to be kos to Wuoshi or the mobs near the CS ring. Coldain faction just kind of comes with the territory.
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  #12  
Old 08-20-2015, 11:11 AM
surron surron is offline
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anyone who has sneak will want at least dubious CoV faction
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  #13  
Old 08-20-2015, 07:04 PM
Pyrocat Pyrocat is offline
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Quote:
Originally Posted by surron [You must be logged in to view images. Log in or Register.]
anyone who has sneak will want at least dubious CoV faction
why's that?
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  #14  
Old 08-21-2015, 06:58 AM
Bweetza Bweetza is offline
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Quote:
Originally Posted by Pyrocat [You must be logged in to view images. Log in or Register.]
why's that?
I assume because, when you sneak from behind, you can become indifferent to an NPC, and dubious means you will not get attacked when they or a friend turn around.

In Crystal Caverns, for instance, everyone starts Dubious to the dwarves. If you sneak from behind, you can shop with them. Otherwise they will insult you and refuse.
  #15  
Old 08-21-2015, 07:19 AM
surron surron is offline
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Quote:
Originally Posted by Pyrocat [You must be logged in to view images. Log in or Register.]
why's that?
bracer of hammerfall
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  #16  
Old 08-21-2015, 07:51 AM
zanderklocke zanderklocke is offline
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Quote:
Originally Posted by surron [You must be logged in to view images. Log in or Register.]
bracer of hammerfall
The range sucks on this although it's a fun toy to have. You'll probably body aggro before you get a chance to throw.
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  #17  
Old 08-21-2015, 09:13 AM
Daldaen Daldaen is offline
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Only faction I care about is Siren's Grotto.

Alliance Neck + 0 kills in SG = Dubious to entire zone and you can walk around freely.

I will continue to lol at requests for Succors across the zone and just run through saving 6-7 minutes of med time. Totally worth it.
  #18  
Old 08-21-2015, 09:26 AM
HowlingMad HowlingMad is offline
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Sad thing is if you're high enough in levels, you shouldn't need succor.

SoW before zoning in, and have inviz ready to deal with the ulthorks (SP?).

Then begin the mad dash/swim up the water column.

After you're out of the water, take five seconds and then make the mad dash to WW.

If you're under level 50, then yes it is probably best to succor across. More importantly being under level 50 is going to have health risks past Sirens anyway.

In Conclusion, the necklace is a neat toy but beyond that, killem all and let their deities sort it out. Veeshan especially, her brood's fun to kill.
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  #19  
Old 08-21-2015, 09:27 AM
HowlingMad HowlingMad is offline
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Melt Steel beams jet fuel does not? WTF it's not even 9/11...
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  #20  
Old 08-21-2015, 09:38 AM
Daldaen Daldaen is offline
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Quote:
Originally Posted by HowlingMad [You must be logged in to view images. Log in or Register.]
Sad thing is if you're high enough in levels, you shouldn't need succor.

SoW before zoning in, and have inviz ready to deal with the ulthorks (SP?).

Then begin the mad dash/swim up the water column.

After you're out of the water, take five seconds and then make the mad dash to WW.

If you're under level 50, then yes it is probably best to succor across. More importantly being under level 50 is going to have health risks past Sirens anyway.

In Conclusion, the necklace is a neat toy but beyond that, killem all and let their deities sort it out. Veeshan especially, her brood's fun to kill.
There are 3 sea horses in that gauntlet, if they aggro on the server tick you could be facing 6-12 rounds of 240~ each. Enough to kill basically any caster class. Plus the possibility of being stunned... And they also can out swim a max swimming/SoW'd player because of how they path, especially through the Z Axis as you climb the tube to jump the waterfall.

I've seen many people survive it and I've also seen many get 1 rounded or get stunned on the swim and die.

Neck is glorious to not need to deal with this at all.
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