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  #11  
Old 02-08-2010, 12:53 PM
Yoite Yoite is offline
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ya would be nice if it was fixed for my necro. I'm lazy and dont wanna get all that CHA gear. I just wanna solo lord easy mode style.
  #12  
Old 02-08-2010, 01:09 PM
The Situation The Situation is offline
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I only ever played from 99-Velious. Enchanters were never able to charm the way they are here on this server. For shore!
  #13  
Old 02-08-2010, 01:45 PM
guineapig guineapig is offline
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There are two different but related things being discussed in this thread.

Ghesta for example is having an issue with charm breaking almost immediately with low charisma regardless of the fact that the magic resistance of the mob has been significantly reduced.

The other issue is about enchanters who can hold charms with full durations on a fairly consistent basis.

I will add one more part to this. When I got my first charm spell I too was experiencing the same issue of charms instantly breaking even after I tashed them. At the time my charisma was in the 130's. Now that I can get my charisma over 200 I don't have such issue.

I however, always make sure to ditch pet/stun/tash/recharm the mob the very moment that the original tash fades and I always keep my charisma buff on as well. (I am fairly meticulous about it.) On numerous occasions I have had charm break unexpectedly while tash was still on the mob. In nearly every instance it ended up being right after I changed out of a charisma gear item or my charisma buff dropped thereby lowering my charisma under 200.

As others have stated the issue is not with the spell itself (be it low level charm, high level charm, bard charm, chanter charm, druid charm, etc). The issue is how the game is calculating the importance of charisma over other things like magic resistance and mob level. The charisma check is taking precedence over everything else and 200 seems to be some sort of hard cap.


I'm curious if this is something that is related specifically to P1999 or if it's EQEmu wide?
has anyone played a charm class on any other emu servers that could shed some light for us?
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  #14  
Old 02-08-2010, 04:33 PM
drplump drplump is offline
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Charm was this overpowered back when the Guildwars server was running as well. It was great keeping another player permacharmed no matter their magic resist.
  #15  
Old 02-09-2010, 11:07 AM
Malrubius Malrubius is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
There are two different but related things being discussed in this thread.

Ghesta for example is having an issue with charm breaking almost immediately with low charisma regardless of the fact that the magic resistance of the mob has been significantly reduced.

The other issue is about enchanters who can hold charms with full durations on a fairly consistent basis.

I will add one more part to this. When I got my first charm spell I too was experiencing the same issue of charms instantly breaking even after I tashed them. At the time my charisma was in the 130's. Now that I can get my charisma over 200 I don't have such issue.

I however, always make sure to ditch pet/stun/tash/recharm the mob the very moment that the original tash fades and I always keep my charisma buff on as well. (I am fairly meticulous about it.) On numerous occasions I have had charm break unexpectedly while tash was still on the mob. In nearly every instance it ended up being right after I changed out of a charisma gear item or my charisma buff dropped thereby lowering my charisma under 200.

As others have stated the issue is not with the spell itself (be it low level charm, high level charm, bard charm, chanter charm, druid charm, etc). The issue is how the game is calculating the importance of charisma over other things like magic resistance and mob level. The charisma check is taking precedence over everything else and 200 seems to be some sort of hard cap.
This is the best overview of this problem I have seen yet.

"The charisma check is taking precedence over everything else" - this I think is the key bug. The difference in caster/castee level, and then MR, should both be much more important than charisma.

Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
I'm curious if this is something that is related specifically to P1999 or if it's EQEmu wide?
has anyone played a charm class on any other emu servers that could shed some light for us?
Good question. Having played on others before (alas, not an enchanter), I never heard of this bug - and I think I would have.
  #16  
Old 02-09-2010, 11:42 AM
holkan holkan is offline
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Meh charm is fine I just think people know alot more about the game this time around so stackin cha has huge effects no one did that lol. This server is about having a classic experience no about whats balanced if we were worried about balance we'd have to look at the core of the game like rangers not being able to kill light blue cons where as necros can solo all the way to max level lol. Charm is no more broken then that is.
  #17  
Old 02-09-2010, 12:11 PM
Aaron Aaron is offline
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Quote:
Originally Posted by holkan [You must be logged in to view images. Log in or Register.]
Meh charm is fine I just think people know alot more about the game this time around so stackin cha has huge effects no one did that lol. This server is about having a classic experience no about whats balanced if we were worried about balance we'd have to look at the core of the game like rangers not being able to kill light blue cons where as necros can solo all the way to max level lol. Charm is no more broken then that is.
Difference being that rangers sucked in classic and necros owned in classic. Charm was not this powerful in classic. It's not about balance - it's about something being broken.
Last edited by Aaron; 02-09-2010 at 12:13 PM..
  #18  
Old 02-09-2010, 12:30 PM
Malrubius Malrubius is offline
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Quote:
Originally Posted by holkan [You must be logged in to view images. Log in or Register.]
Meh charm is fine I just think people know alot more about the game this time around so stackin cha has huge effects no one did that lol. This server is about having a classic experience no about whats balanced if we were worried about balance we'd have to look at the core of the game like rangers not being able to kill light blue cons where as necros can solo all the way to max level lol. Charm is no more broken then that is.
Not sure where that came from - this has little to do with balance. Charm is broken and not at all what it was like in Classic - everybody knows this.

I had full max charm for many years in classic. It helped, but only a little bit.
  #19  
Old 02-09-2010, 04:06 PM
Finawin Finawin is offline
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Quote:
Originally Posted by holkan [You must be logged in to view images. Log in or Register.]
Meh charm is fine I just think people know alot more about the game this time around so stackin cha has huge effects no one did that lol. This server is about having a classic experience no about whats balanced if we were worried about balance we'd have to look at the core of the game like rangers not being able to kill light blue cons where as necros can solo all the way to max level lol. Charm is no more broken then that is.
lmao

You did not play an enchanter if you think charm is "working as intended" here in comparison to its real counterpart.
  #20  
Old 02-09-2010, 04:30 PM
nilbog nilbog is offline
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Charm is being looked into. It is not working as it should; there is no question there :P
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