Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 09-22-2015, 02:38 PM
RedXIII RedXIII is offline
Sarnak


Join Date: Jun 2014
Posts: 492
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Stormfeather doesn't have a variance.
Thanks for the clarification. Love yall.
  #2  
Old 09-22-2015, 12:33 PM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 19,999
Default

Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
Stormfeather was always considered a camp. players tried twisting it into an FTE mob to suit their own needs.
__________________
  #3  
Old 09-22-2015, 12:43 PM
RedXIII RedXIII is offline
Sarnak


Join Date: Jun 2014
Posts: 492
Default

Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
Stormfeather was always considered a camp. players tried twisting it into an FTE mob to suit their own needs.

at no time in the history of EQ (on any server) has Stormfeather been treated like a raid target.

this wasn't a rule change, this was a rule enforcement. there's a difference.
Yep, i agree with you bud. Thing is, since now people been threating it as a camp and the FTE message is gone... No reason to have a variance. Dont you agree?

Variance is to avoid socking fesfival/jav spamming. Since its now a camp, no reason to maintain the variance. - thats what my post was all about.

Thanks for reading.
  #4  
Old 09-22-2015, 07:45 AM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

The problem with making Stormfeather a camp Sirken, is that he is an 18 hour spawn with chance to skip.

Players who want the camp must stay online the whole time. If you're in the list 3-4 deep you must keep your character online for 6-7 days straight. Do you not see this as an issue for just completing a simple quest?
  #5  
Old 09-22-2015, 08:55 AM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 19,999
Default

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
The problem with making Stormfeather a camp Sirken, is that he is an 18 hour spawn with chance to skip.

Players who want the camp must stay online the whole time. If you're in the list 3-4 deep you must keep your character online for 6-7 days straight. Do you not see this as an issue for just completing a simple quest?
Tough, shit's classic.

People wait at Hadden for hours, they do the OOT AC for hours, if you don't want to camp you're in the minority as this server thrives on people camping items to sell in EC.

World of Warcraft needs subscribers if you want something easy.
__________________
  #6  
Old 09-23-2015, 09:28 AM
RevengeofGio RevengeofGio is offline
Sarnak

RevengeofGio's Avatar

Join Date: Feb 2012
Posts: 229
Default

Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Tough, shit's classic.

People wait at Hadden for hours, they do the OOT AC for hours, if you don't want to camp you're in the minority as this server thrives on people camping items to sell in EC.

World of Warcraft needs subscribers if you want something easy.
Or if you have a job or life. Thank god this server is free [You must be logged in to view images. Log in or Register.] right?


If you think parking a character and waiting for hours is hard then life is going to be rough.
__________________
  #7  
Old 09-24-2015, 07:27 AM
Toodles Toodles is offline
Kobold


Join Date: Aug 2012
Posts: 170
Default

Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Tough, shit's classic.

People wait at Hadden for hours, they do the OOT AC for hours, if you don't want to camp you're in the minority as this server thrives on people camping items to sell in EC.

World of Warcraft needs subscribers if you want something easy.
Actually no, people don't do AC for hours. They bugger offline or to alts that you cannot reach(or sometimes can reach) and then expect to be in the list still eight hours later(even after they missed their turn), meanwhile other people actually form a physical line.

I haven't been by AC in a while however that's how I remember it is handled on this server. In short, those who do it frequently try to manipulate how the camp is run and believe they can remove, add and change the list how they see fit.

It also doesn't help that Rogean's comments and Derubael's rules are in contradiction. with one another.
  #8  
Old 09-24-2015, 10:07 AM
bktroost bktroost is offline
Planar Protector

bktroost's Avatar

Join Date: Aug 2011
Posts: 1,211
Default

Quote:
Originally Posted by Toodles [You must be logged in to view images. Log in or Register.]
Actually no, people don't do AC for hours. They bugger offline or to alts that you cannot reach(or sometimes can reach) and then expect to be in the list still eight hours later(even after they missed their turn), meanwhile other people actually form a physical line.

I haven't been by AC in a while however that's how I remember it is handled on this server. In short, those who do it frequently try to manipulate how the camp is run and believe they can remove, add and change the list how they see fit.

It also doesn't help that Rogean's comments and Derubael's rules are in contradiction. with one another.
Lists and lines are the bottom-barrel dumbest thing on this server--right there with having to poopsock. IF someone is there waiting for someone to finish their camp then go away. Go play EQ. It's a fun game when you play it, I promise. I know most people tend to forget as they stare at the back of some other player's helm in a line, but when you fall asleep and wake up later to find that the "list" moved on without you it gets hard to remember why you play EQ. Everqueue is not how this game should be played.
__________________
  #9  
Old 09-24-2015, 10:42 AM
simp403 simp403 is offline
Kobold

simp403's Avatar

Join Date: Jul 2015
Posts: 100
Default

Quote:
Originally Posted by bktroost [You must be logged in to view images. Log in or Register.]
Lists and lines are the bottom-barrel dumbest thing on this server
Lists seem pretty cool to me if done properly. Unfortunately people tend to fuck it up.

I just participated in my first list with the AC camp last night and I got wrapped up in some drama because someone told me another person cut the line (likely to sic me on that individual), but I ended up talking it out with that person and it ended fairly well, at least from my perspective. I made the mistake of picking a fight with this person without getting the entire picture, and once they told me the whole scenario, I tried to work things out with them. Granted, I still disagreed with them on some points, but I explained my disagreements while also recognizing the things they said that I agreed with and we reached an understanding.

Later that night I ended up getting the camp after two people ahead of me were offline right when I was going to run and get something to eat (I did not expect to get the camp that night at all to be honest). I took up the camp, but then I started getting a headache from hunger due to not eating any lunch and I decided to be sane and grab something to eat. I AFKed at camp knowing that I could lose it and, unsurprisingly, came back to someone else camping it. However, this guy was real cool about it and we worked it out (guy's name was Swindlez, still grateful to him; another person named Sunning was waiting behind him and was also cool about it). I ended up getting my Ring of the Ancients because I didn't lose my shit when the camp was taken and instead talked it out.

From my experience thus far, so many problems in Project 1999 could be solved if people simply didn't flip out on one another the second a problem arises. I can't say that I haven't had a few flipouts myself because I can be aggressive and/or reactive at times, but I've ended almost every one of them on good footing because I reflected on how I was unreasonable and apologized to the other person for being an ass. Every time I apologized the other person also came around and apologized or ended up working it out with me.

Sorry for the wall of text, I just think that if people took a breath every once in a while, the server wouldn't have half of the problems it does. Then again, that can be said about nearly all things.
__________________
Dinobots
Last edited by simp403; 09-24-2015 at 10:44 AM..
  #10  
Old 09-22-2015, 10:58 AM
Samoht Samoht is offline
Planar Protector

Samoht's Avatar

Join Date: Jul 2011
Posts: 2,548
Default

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
The problem with making Stormfeather a camp Sirken, is that he is an 18 hour spawn with chance to skip.

Players who want the camp must stay online the whole time. If you're in the list 3-4 deep you must keep your character online for 6-7 days straight. Do you not see this as an issue for just completing a simple quest?
Sounds classic. No reason to shit on the people camping it because you cannot be bothered to man up like the rest of them.

Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
World of Warcraft needs subscribers if you want something easy.
It was so easy you quit the Nostralious server because you couldn't take the PVP.
__________________
IRONY
Quote:
Originally Posted by Alarti0001 View Post
Also its pretty hard not to post after you.. not because you have a stimulating(sic), but because you are constantly patrolling RnF and filling it with your spam.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:29 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.