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#11
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![]() Dragons in Western Wastes
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#12
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![]() The key to quading is get your t-staff this is key if you have not done so already.
Always bum or donate for sow until you can get jboots then gate back to your quading area. Try to pull the same type of mobs this will make resists, hp and run speed more consistent. Never pull caster mobs ever common sense I know but seen people do this. Dark blues are going to more efficient in the long run as tempting as it is to qaud white con mobs I suggest not doing it resists can be the death of you. Once you gathered 4 mobs to you safe kiting area make sure you get them stack on each other by progressively running smaller circles or figure 8's. Once you have them stack run straight away while spamming tstaff on a target once you get the message out of range it is okay to stop make a half turn in place and snare. If one resists it gets tricky you can ether attempt to snare the resist by it self then repeat the circle / figure 8 to lump them together. I always try to resnare the group again just to be on the safe side better they all break around the same time. I found AV in OoT to be good as there is not much roaming mobs to worry about. You can also to tech gnolls out side of split paw but they can be hard at 29-30. Over There is pretty good zone as well. Once you get the hang of it there are some dungeons that can be quaded to but really need to get the basics down pat first. Another alternative to AV's in Oot is pirates in TD but might be a bit low for 29. You can also practice on greens this will give you some good idea on how to do it with low stress of dying from trying to qaud for the first time. | ||
Last edited by solduios; 11-10-2015 at 07:25 PM..
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