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#11
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![]() I think that without ports, non porting characters were screwed once they landed on Kerra isle, or some other remote location. If there was a time limit imposed for this even, they'd never make it.
Even with ports and bard speed it took 3 hours to complete. And the initial loot was worthless. A 5 click red wood wand. Then to be told maybe next time? So I can look forward to wasting another 3 hours in the hopes that the next event reward makes up for it? I feel that I'd have better enjoyed my time not playing waiting for my group to finish so we could get back to doing something productive. | ||
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#12
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![]() wasnt completely bad, the only bad part was not getting a guise but up to that point everyone had a fun time figuring shit out it seemed like.
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#13
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![]() The event itself was fine. I honestly had fun running around with my pals and doing it. But there was serverwide expectation of decent to good rewards for such a long event and the rewards were.... really really bad. Braknar acknowledged it in a broadcast that he messed up on the rewards. I dunno how hard it would be to use logs to confirm all the people that completed the event and give them a random (better) reward? Maybe too much work to bother with. Hopefully at least events in the future will have better loot tables.
Otherwise it was good. | ||
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#14
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![]() Was a bit long on the running / porting Front.
Obviously the common loot should have been better then it was. even if the very rare stuff stayed rare. But we appreciate the effort for sure, and hope there are more events to come! | ||
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#15
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![]() love competition, was semi close on red. I did it all alone with a few tips for the most part, Few people ahead of me had bard speed etc which led them to beat me in a few spots but fall behind due to bad luck I suppose.
Would love to see a event that would support both melee and casters though, my rogue is my main and I would have never been able to do this in the time I did. A caster that can bind for the trick TP away saves enormous time. | ||
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#16
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![]() Quote:
luck for me I figured out after the first hour this wasn't the type of event for me .. came back to see guildies showing off the ruby legs and some red wood wand for over 3 hours of work. | |||
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#17
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![]() I think the questchain itself was good, but not good enough on its own with the rewards. It could have been accented with a fun world spawn or something. The rewards were bad
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#18
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![]() Basically was a porting event that pissed off everyone that wasn't a porting class. That rewarded a title to a porting class.... If we all had brooms and 10000% movement speed it would of been fun. But majority of the time I was ported away from everyone in my group and stuck looking for a port.
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#19
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![]() Thanks for trying guys, I'm sure Braknar worked hard and put a lot of thought into it, its just that making us run all over the world for about 3 hours, be punted sometimes 3-5 times to faraway lands, deal with a guy in Kael that keeps you blinded for minutes on end, only to find out your turn in gets you a 50p item...feels kinda mean spirited.
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Jenithia 60 druid - Savannah 60 ranger | ||
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#20
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![]() outside of the loot being substandard for the time investment...
how's about scaling it down? some folks play non-60s-with-planar-gear and would like to participate? | ||
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