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#1
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Thanks for the tips, Maskedmelon, most appreciated : )
Andy | ||
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#2
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Quote:
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#3
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Quote:
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#4
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I don't understand the previous post.
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#5
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I was getting theoretical. I'd say parse them to find out for certain.
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#6
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Dual wield checks occur whenever offhand delay is recycled. It is unrated to primary hand delay. That is the reason why sometimes you will see a combat round that seems to be offhand only. Double attack for offhand works the same way ^^
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#7
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Quote:
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#8
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I'm talking about double attack firing off of a successful dual wield. It starts at 150 skill.
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#9
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Which is one of the reasons why dual wielding sucks until higher level. That and damage bonus being non-existent or weak.
__________________
Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#10
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I was pretty sure when I posted, however I may be wrong!
The beginning of what I said was correct. Fast weapon primary, good ratio in secondary. Also the reasoning behind is correct. What I may be wrong on is the calculation. What you and others said sounds more correct now that I'm revisiting it. The bonus probably isn't a flat addition to the base damage value of the weapon.
__________________
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