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#11
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I went 5 agi and all sta when I made my paladin in classic and now I have 252 Sta unbuffed so it was kind of a waste. My gear is really good though. Put 5 in agi then go wisdom or charisma, it really doesn't matter.
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Pint
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#12
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Again Paladins are back up healers. Yes more wisdom will help with this , but it is a secondary roll and their main roll should be tanking. If you don't think you will get to end game then Stamina will help your primary roll more than wis. I played a paladin on live , and I felt many Paladins had roll confusion
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- Trunge - 60 SK <Aftermath>
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#13
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My advice is to get agility to 75 and put the other 15 in either WIS or STA. Don't overthink it. Honestly, no matter how you spend the 15 points it won't make a significant difference in your character. We're arguing about whether a 1-2% optimization of your mana pool or 1-2% optimization of your HPs is better.
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#14
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Sk's are way better than Paladins in many situations.
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- Trunge - 60 SK <Aftermath>
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#15
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#16
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Naw...wisdom is king for Paladins. Sorry.
What would you rather: having 100 more hp Or having an extra sup heal or cc cast? (560 hp or 700 up to 875 hot heal) Paladins or sks arent tanking in velly. Maybe.....just maybe once one gets truely bis u might see one tank an entrance dragon in ntov or vindi but at that stage and those mobs the tanks a meat shield that just needs to survive the attack rounds (a sk/pal will have the required hp/ac at bis to do this) Before I took time off I was at 1400ish ac 5.1k hp 2.7k mana and I regret to this day not going all wisdom because been 1400ish ac 5k hp and 2.9k mana is just 2000% better. If you're not going all wisdom you're dumb. Edit: Also go highelf female for sex appeal and you start with 120 wisdom =) Edit2: Dont forget healing is agro too, healing helps the group over all. Showing up with a low mana paladin is detrimental to the group because why play to the weaker side of the hybrid when the strength of a paladins lays in their spells. (Fol/heals/stuns/pacs). Edit3: you can argue all day about sk v pal but the only time an sk beats out a paladin for group tanking is when you need a split pull even then its a marginal thing. If its 2-3mobs a paladin can pacify pull fairly effectively and if the pull goes to shit can root CC. Sk's are the soloers tank choice; between their fds/invs etc you can do alot more item camps/exploring etc. (Also for PvP their spells/dots/ hts are goog) Paladins are kings of group tanking hands down and by miles. Like nothing is even close to the utility a paladin brings to group as a tank -- off heals, lohs, stuns, hp buffs, insta agro with root proximity, rez's, snap agro. Warriors obv. kings of raid tanking. I think Brad McQuaid got the EQ tanks down great. | ||
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Last edited by Farzo; 08-10-2016 at 04:19 PM..
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#17
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__________________
- Trunge - 60 SK <Aftermath>
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#19
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Disease Cloud is 10 mana and Clinging Darkness, 20. Flash of light costs 12 mana and stun costs 35. The Shadow Knight does actually have the advantage there, although both classes can get the job done if they have to. With clarity, both can effectively ignore their mana bars.
The hybrid tanks are notoriously unimportant in high-end raids--not news. A player or two who stick mostly to high-end raids have low regards for hybrid tanks...again, no shocker. I have a 54 Paladin and a 60 Shadow Knight on my account and both give excellent service for the jobs I use them for. I don't participate in high-end raiding. If you want to min/max a Paladin for high-end gear, there's an argument to be made for Wisdom or Charisma builds. However, if all you care about is the high end why are you making a Paladin in the first place? If you dream about spending most your time raiding north Temple Veeshan, do yourself a favor and pick some other class. Danth | ||
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#20
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