#11
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Another thing to check is to make sure your firewall isn't blocking EQ for some weird reason. You could even try specifically allowing eqgame.exe through your firewall: Control Panel\System and Security\Windows Firewall\Allowed apps
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#12
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/update/
Quote:
When I get back from work today in 9-10 hours, I will play around with the router settings and play with the possibility of using wireless. Just would suck having to use the wireless dongle to play as any other application that uses my current network card has no problem. | |||
Last edited by Kreigor; 09-23-2016 at 07:12 AM..
Reason: affect not effect im a idiot
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#13
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Tried pinging the login servers from my pc i time out everytime
C:\Users\Chester>ping login.eqemulator.net Pinging login.eqemulator.net [66.55.145.2] with 32 bytes of data: Request timed out. Request timed out. Request timed out. Request timed out. Ping statistics for 66.55.145.2: Packets: Sent = 4, Received = 0, Lost = 4 (100% loss), C:\Users\Chester>ping login2.eqemulator.net Pinging login2.eqemulator.net [66.55.145.2] with 32 bytes of data: Request timed out. Request timed out. Request timed out. Request timed out. Ping statistics for 66.55.145.2: Packets: Sent = 4, Received = 0, Lost = 4 (100% loss), | ||
#14
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Okay this is even weirder... My tried pinging from my wifes pc and had the same result.. Used the routers ping utility and even the router is getting timed out from the login server... yet my wife can log in to both accounts from her pc and get into game no problem
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#15
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Exactly the same here...
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#16
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/update/
so, another weird thing i can get onto the EZ server just fine... the grand peq and p99 servers respond the same way though click play everquest wait for a second then back to login... where as i can get to the ez server player select and into game | ||
#17
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Downloaded Speedify, used their free VPN service...P99 works flawlessly. Seems my ISP might be blocking it.
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#18
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Speedify had no effect
another free vpn service when activated blocked me from even being able to login to the server select | ||
#19
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I found the problem but not sure how to fix it heres the exert from the dbg.txt when i try to login to the p99 server
2016-09-25 08:51:43 Server selected 66.55.145.2 (3693120). 2016-09-25 08:51:43 Initializing DirectInput. 2016-09-25 08:51:43 Initializing Keyboard. 2016-09-25 08:51:43 Initializing Mouse. 2016-09-25 08:51:43 Creating font list. 2016-09-25 08:51:43 Creating game object. 2016-09-25 08:51:43 Deleting obsolete files. 2016-09-25 08:51:43 Loading string tables. 2016-09-25 08:51:43 Initializing client variables. 2016-09-25 08:51:43 Loading spell effects. 2016-09-25 08:51:44 Initializing display structures. 2016-09-25 08:51:44 Sound Manager loaded 2165 filenames from soundassets.txt. 2016-09-25 08:51:44 Voice Manager loaded 12 macros from VoiceData.txt. 2016-09-25 08:51:44 Networking: using port [61944]. 2016-09-25 08:51:44 Networking: Connection Established [1] 2016-09-25 08:51:44 WorldAuthenticate: Initiating Login. 2016-09-25 08:51:46 Networking: Connection Closed [0] with 0 pending bytes. 2016-09-25 08:51:46 *** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown. 2016-09-25 08:51:46 *** WorldAuthenticate. Checkpoint 3. 2016-09-25 08:51:46 Cleanup 4 2016-09-25 08:51:46 2016-09-25 08:51:46 Cleanup 5 2016-09-25 08:51:46 2016-09-25 08:51:46 Cleanup 6 2016-09-25 08:51:46 2016-09-25 08:51:46 Cleanup 7 2016-09-25 08:51:46 2016-09-25 08:51:46 Cleanup 8 2016-09-25 08:51:46 2016-09-25 08:51:46 Cleanup 9 2016-09-25 08:51:46 2016-09-25 08:51:46 Cleanup 10 2016-09-25 08:51:46 2016-09-25 08:51:46 Cleanup 11 2016-09-25 08:51:46 2016-09-25 08:51:46 Picking a default resolution, desktop is 1360 x 768, 32 bits 2016-09-25 08:51:46 Ratio is 1.77 2016-09-25 08:51:46 Resolution was capped at 1280 x 720 2016-09-25 08:51:46 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes 2016-09-25 08:51:46 Resolution selected 1280 x 720, 32 bits 2016-09-25 08:51:46 CRender::InitDevice: Using 32bit mode. 2016-09-25 08:51:46 CRender::InitDevice: Using vsync 0. 2016-09-25 08:51:46 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil. 2016-09-25 08:51:46 CRender::InitDevice: HardwareTnL Enabled. 2016-09-25 08:51:46 Using hardware vertex shaders. 2016-09-25 08:51:47 Initializing render system. 2016-09-25 08:51:47 Trilinear Mipmapping available. 2016-09-25 08:51:47 Vertex Shader Version: 3.0 2016-09-25 08:51:47 Pixel Shader Version: 3.0 2016-09-25 08:51:47 Initializing engine internals. 2016-09-25 08:51:47 CRender::InitDevice completed successfully. 2016-09-25 08:51:47 Parsing INI file ./eqlsUIConfig.ini 2016-09-25 08:51:48 INI file ./eqlsUIConfig.ini loaded. | ||
#20
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Looks like someone else had the exact same problem here: https://www.project1999.com/forums/s...ad.php?t=87915
I'm reading that some people were able to fix the problem by changing their shortcut target path to "C:\Windows\System32\cmd.exe /c start /affinity 1 C:\EverQuest\eqgame.exe patchme" - I would try this if you're running a multi-core system. Others have had success using WinEQ. | ||
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