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#11
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![]() Quote:
I personally feel a big issue with the raid scene is how raid mobs are pulled and engaged in ToV / VP. The training mobs up and training mobs down / TL boxes etc are clever tactics that have been developed, but lets be honest, these are things that if kept unchecked in classic EQ would have been nerfed by the devs by either permarooting or changing game mechanics on those boss mobs / pull tactics. Pulling a boss mob solo to entrance to engage makes a midnight batphone MUCH easier to do as opposed to clearing your way to a mob and trying to engage before repops mess you up. If you slow the process down, more content could open up for other competing guilds. Mobs may stay up longer if poopsockers can't log in and gank a mob in less than 30 minutes.
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Wedar - Level 60 Grandmaster (Retired)
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#12
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![]() My ideal raid scene is hardcore faction PvP with city leaders as loot dropping bosses
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#14
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![]() Decrease respawn times to half an hour and implement placeholders with a 1% or so spawn chance for named (assumes about 1/3 clear rate of repops). Could split raid zones into shards (public instances) to relieve congestion or disperse some of the targets to overland areas.
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<Millenial Snowfkake Utopia>
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#15
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![]() Why are you whining about instances when we just had a repop yesterday and it was awesome? A/A could only be in so many places at once, so the more casual guilds got out and about. Infernus got a shot at statue, CSG got Dain and Ikatiar, Rustle got Dozekar and some other NTOV stuff, FOH/Anonymous and Venerate both got a good bit of Kunark, and I personally found out that Zlexak can double backstab for 2250.
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#16
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![]() Quote:
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#17
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![]() Indeed ^^ But neither are foot races, variance, or killing dragons at the entrance to ToV. I'm just offering alternatives to proposed instances, which are being asked for in response to current non-classic implementation.
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<Millenial Snowfkake Utopia>
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#18
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![]() Quote:
An example of how casuals DO get to have a chance at named raid mobs! Why do you need instances when you have such glorious opportunities as a shot at statue! And Dain! AND Ikiatar!! Some other bottom feeding raid guilds even managed to get some unworthy-to-mention Kunark things, AND Raev learned about Zlexak's ability to backstab for 2250! To be honest, I can't imagine anything more rewarding than what raid guilds other than A/A are already getting. Raev clearly portrays just how well-rewarded the entire raid scene is outside of A and A. Stop whining. | |||
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#19
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![]() Quote:
for example in the "#4 raiding guild on our server (yeah whatever you want to call it)" we weren't raiding qvic the day it came out. in fact the top two guilds caer cadarn / triality were clearing the content months before we even attempted to do qvic. we took a while to even get flagged for KT and finally were able to clear Ikkinz, working our way up to qvic. then by the time new content would be out the top end raiding guilds would move on to that and we'd be doing the old content they did. We didn't notice it then because we felt like we were progressing, while here we're stuck at the end. For this server new content isn't being published faster than the rate that we can consume it. There's also too many people that play on this server to even fit everyone in ToV. If you were there last night with 211ish people trying to kill in NK it was a disconnect disaster.
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#20
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![]() All that sarcasm just makes you look salty. I would never defend Project 1999's system of poopsocking raid mobs but yesterday everyone had an equal shot; if you didn't do well it is no one's fault but your own. If your goal is to do instanced content in your own little sandbox on your own time, I suggest you roll on Phinny which will allow you to do precisely that.
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