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  #1  
Old 12-03-2016, 11:50 AM
Tupakk Tupakk is offline
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Originally Posted by Zekayy [You must be logged in to view images. Log in or Register.]
Or Join Dial a port and Portwhore yourself out for the 150k spell is another option we've all been there and done that at some point
We have had ppl shoot for even higher end items so yeah its possible. 50 days is a bit of a stretch. But anything is possible with DaP and mix in our monthly events and giveaways you could easily farm up enough in a few weeks. That is dedicating yourself strictly to porting though. 8-10k a day is possible.
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  #2  
Old 12-03-2016, 07:34 AM
EdTuBrutus EdTuBrutus is offline
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The problem with Torpor is that it's trying to replicate a Live environment where Shamans were initially very rare, with a P99 environment where Shamans were popular from the start. No spell should ever have reached the price of Torpor without intervention and it's getting a bit ridiculous that this continues.

Trying to be Classic has created a situation which is utterly Not Classic.
  #3  
Old 12-04-2016, 03:47 PM
Baler Baler is offline
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Originally Posted by EdTuBrutus [You must be logged in to view images. Log in or Register.]
The problem with Torpor is that it's trying to replicate a Live environment where Shamans were initially very rare, with a P99 environment where Shamans were popular from the start. No spell should ever have reached the price of Torpor without intervention and it's getting a bit ridiculous that this continues.

Trying to be Classic has created a situation which is utterly Not Classic.
Well put.
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  #4  
Old 12-04-2016, 08:26 PM
fastboy21 fastboy21 is offline
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Originally Posted by mickmoranis [You must be logged in to view images. Log in or Register.]
Well unless you think classic isnt a server pop peak of 1300 (shamans)
I happen to agree with you, but not because of this argument.

The total number of shamans at lvl60 on p99 (not currently logged in) is greater than the number of 60 shamans on live servers in this era. So, there is something to be said about the skewed server population here affecting the demand for torpor. Like all other things on p99 players know how valuable this is for a shaman. The conditions on p99 def make Torpor harder to get your hands on here than on live during the same era.

I just happen to think that its a fair price and its more classic not to tinker with the drop rate than it is to make it more common. There are lots of things that fall into this category on p99, some of them make the game easier than it was on live...some of them make it harder. It is what it is, and I think the devs would do more harm than good if they tried to tune the knobs to make the server "feel" more classic.
  #5  
Old 12-05-2016, 06:51 PM
EdTuBrutus EdTuBrutus is offline
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Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
I happen to agree with you, but not because of this argument.

The total number of shamans at lvl60 on p99 (not currently logged in) is greater than the number of 60 shamans on live servers in this era. So, there is something to be said about the skewed server population here affecting the demand for torpor. Like all other things on p99 players know how valuable this is for a shaman. The conditions on p99 def make Torpor harder to get your hands on here than on live during the same era.

I just happen to think that its a fair price and its more classic not to tinker with the drop rate than it is to make it more common. There are lots of things that fall into this category on p99, some of them make the game easier than it was on live...some of them make it harder. It is what it is, and I think the devs would do more harm than good if they tried to tune the knobs to make the server "feel" more classic.
This is at the heart of the question as to "what is Classic?". Is classic trying to reproduve the class distribution of 1999 or about trying to offer a realistic representation of what was like to play a class in 1999 or whether it should just be about creating the look and feel of the game in 1999.

My personal goal is the third of these, which P99 delivers. It looks like EQ 1999 and feels like EQ 1999. Delivering on that is enough for me, I don't need it to have the absolute skull numbing boredom of farming for hundreds of hours.
  #6  
Old 12-05-2016, 07:37 PM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by EdTuBrutus [You must be logged in to view images. Log in or Register.]
This is at the heart of the question as to "what is Classic?". Is classic trying to reproduve the class distribution of 1999 or about trying to offer a realistic representation of what was like to play a class in 1999 or whether it should just be about creating the look and feel of the game in 1999.

My personal goal is the third of these, which P99 delivers. It looks like EQ 1999 and feels like EQ 1999. Delivering on that is enough for me, I don't need it to have the absolute skull numbing boredom of farming for hundreds of hours.
Its in the eye of the beholder. There isn't much to do in a static EQ server, especially one that is helplessly behind the curve. Most of the players here have played this content ad nausiam for years on multiple fully "finished" characters. For those of us who keep playing past that point it isn't skull numbing boredom to log in and play just for the fun of playing: Meeting people, making a few k, helping someone out with a quest, random buffing, farming a rare item, etc.

Not everyone enjoys the game the same way. My sense is that as p99 gets older and approaches perma-static status the incentive to chase pixels for many of us dwindles, but we keep playing because the game is still fun for other reasons. There are tons of "casual" players on p99 that have amassed huge sums of plat just by playing here for years. One of the differences between live and p99 is that the extended nature of the servers allows even casuals who have been playing long enough to be loaded with items and cash.

In any case, my whole suggestion to the OP was that if you are the driven to get all the goodies the fastest way is to just join a guild. You'll be decked out in no time.
  #7  
Old 12-03-2016, 12:31 PM
SirAlvarex SirAlvarex is offline
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I love that DaP exists. It's a nice compromise. PoK and Nexus completely ruined porting classes in classic. DaP means I can still get around quickly but it's at least helping the server economy.
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  #8  
Old 12-03-2016, 02:01 PM
Lhancelot Lhancelot is offline
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Originally Posted by SirAlvarex [You must be logged in to view images. Log in or Register.]
I love that DaP exists. It's a nice compromise. PoK and Nexus completely ruined porting classes in classic. DaP means I can still get around quickly but it's at least helping the server economy.
DaP is by far the best guild to ever operate on this server. Every DaP I ever had dealings with has been communicative and helpful.

I have gotten so many free CRs and ports for lowbie new toons I can't even keep track.

Without this guild operating, I can't imagine how stagnant mobility would be for my melee toons or others that cannot port on their own.

Thanks DaP!
  #9  
Old 12-03-2016, 03:44 PM
Tupakk Tupakk is offline
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Originally Posted by Lhancelot [You must be logged in to view images. Log in or Register.]
DaP is by far the best guild to ever operate on this server. Every DaP I ever had dealings with has been communicative and helpful.

I have gotten so many free CRs and ports for lowbie new toons I can't even keep track.

Without this guild operating, I can't imagine how stagnant mobility would be for my melee toons or others that cannot port on their own.

Thanks DaP!
Thank you, we do are best to make mobility easy and effiecent

Quote:
with the 3 you have, just recruit a couple or one more and do guardian wurms. There is no better place or strat to farm those hard to find 55+ kunark spells they can drop than the 3 outfront of VP.
You need atleast 2 groups to do this efficiently.
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  #10  
Old 12-03-2016, 03:46 PM
Shweet Shweet is offline
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Originally Posted by Tupakk [You must be logged in to view images. Log in or Register.]


You need atleast 2 groups to do this efficiently.
Four players works just fine for wurms. Cler/Sham/Monk/X and they will die..
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