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#1
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![]() pretty sure 1 point of damage is 1 point of hate
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#2
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![]() Aggro is built with each swing. Even if you missed and did 0 damage, it still generates hate.
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#3
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![]() White dmg is the king of agro, if rogues and monks didn't evade, then they would be tanking.
As a monk I can take agro over a warrior (almost) whenever I please (this is with 2x 15/18 fists and primal). | ||
Last edited by Fragged; 12-09-2016 at 08:23 AM..
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#4
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![]() Quote:
Correlation vs causation. Monks pull agg because you're swinging 1:1 ratio weaps and clicking your epic haste all the time. That ratio plus that swing rate = hate. That swing rate correlates to Damage, but it's not raw damage causing the hate. This is such an easy thing to test as a war. Turn on Evasive disc, do you pull less agg? The answer is no, and it has to be no, or it would break the class, wouldn't it? Same with defensive. | |||
Last edited by Dolalin; 12-09-2016 at 09:30 AM..
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#5
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![]() Why would evasive affect aggro from hitting mobs?
Every swing you generate aggro based on what max hit can be(miss, 1 dmg, max hit all same aggro) | ||
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#6
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![]() Quote:
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#7
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![]() Quote:
2. So going back to me saying that I can take agro (almost) whenever I want, does this mean that you are saying that my few extra swings (and not the dmg) from 2x18 delay weps yield more agro than a warriors 24 and 22 delay (trident and epic) PLUS hate procs? - If this was true, wouldn't it be better for a warrior to just use lower delay weapons as well then (with not procs? - Since by your logic that alone is what is enabling me to generate MORE agro than the warrior including hate procs. | |||
Last edited by Fragged; 12-13-2016 at 09:36 AM..
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#8
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![]() does a bear shit in the woods
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#9
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![]() Monks have higher skill caps than a warrior (more chances to swing), plus your flying kick is more of an agg than warrior kick/bash. That's the difference you're seeing. Again, this is correlated to DPS, but not causal. And yes, depending on the procs, you may indeed out agg a warrior, especially if he's not haste capped, which is harder for a war than a monk. It depends on the setup.
For warriors, the definitive test for this is, do you pull less agg with Evasive or Defensive up? Try it. You don't. | ||
Last edited by Dolalin; 12-13-2016 at 10:23 AM..
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#10
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![]() Dolalin, why would a warrior not getting hit or getting hit for less damage affect his aggro generation? Ignoring procs, its potential dmg per swing that generates aggro
If you have a war and a monk with same ratio weps/stats, the monk will outaggro because of higher skill caps resulting in more swings Every swing regardless of hit/miss generates a flat amount of aggro dependent on what the max possible hit was At least this is how it was always explained to me, feel free to correct me if wrong | ||
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