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  #1  
Old 12-07-2016, 05:40 PM
skarlorn skarlorn is offline
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pretty sure 1 point of damage is 1 point of hate
  #2  
Old 12-07-2016, 07:09 PM
Sage Truthbearer Sage Truthbearer is offline
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Aggro is built with each swing. Even if you missed and did 0 damage, it still generates hate.
  #3  
Old 12-09-2016, 08:20 AM
Fragged Fragged is offline
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White dmg is the king of agro, if rogues and monks didn't evade, then they would be tanking.

As a monk I can take agro over a warrior (almost) whenever I please (this is with 2x 15/18 fists and primal).
Last edited by Fragged; 12-09-2016 at 08:23 AM..
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Old 12-09-2016, 09:28 AM
Dolalin Dolalin is offline
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Quote:
Originally Posted by Fragged [You must be logged in to view images. Log in or Register.]
White dmg is the king of agro, if rogues and monks didn't evade, then they would be tanking.

As a monk I can take agro over a warrior (almost) whenever I please (this is with 2x 15/18 fists and primal).

Correlation vs causation.

Monks pull agg because you're swinging 1:1 ratio weaps and clicking your epic haste all the time. That ratio plus that swing rate = hate.

That swing rate correlates to Damage, but it's not raw damage causing the hate.

This is such an easy thing to test as a war. Turn on Evasive disc, do you pull less agg? The answer is no, and it has to be no, or it would break the class, wouldn't it? Same with defensive.
Last edited by Dolalin; 12-09-2016 at 09:30 AM..
  #5  
Old 12-09-2016, 12:24 PM
xKoopa xKoopa is offline
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Why would evasive affect aggro from hitting mobs?

Every swing you generate aggro based on what max hit can be(miss, 1 dmg, max hit all same aggro)
  #6  
Old 12-09-2016, 01:24 PM
Dolalin Dolalin is offline
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Quote:
Originally Posted by xKoopa [You must be logged in to view images. Log in or Register.]
Why would evasive affect aggro from hitting mobs?

Every swing you generate aggro based on what max hit can be(miss, 1 dmg, max hit all same aggro)
Yep. Thanks for the backup. [You must be logged in to view images. Log in or Register.]
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Old 12-13-2016, 09:34 AM
Fragged Fragged is offline
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Quote:
Originally Posted by Dolalin [You must be logged in to view images. Log in or Register.]
Correlation vs causation.

Monks pull agg because you're swinging 1:1 ratio weaps and clicking your epic haste all the time. That ratio plus that swing rate = hate.

That swing rate correlates to Damage, but it's not raw damage causing the hate.

This is such an easy thing to test as a war. Turn on Evasive disc, do you pull less agg? The answer is no, and it has to be no, or it would break the class, wouldn't it? Same with defensive.
1. Both the warrior, monk and the rogue is haste caped at the same cap, clicking the monk epic will not bring you over this cap.

2. So going back to me saying that I can take agro (almost) whenever I want, does this mean that you are saying that my few extra swings (and not the dmg) from 2x18 delay weps yield more agro than a warriors 24 and 22 delay (trident and epic) PLUS hate procs? - If this was true, wouldn't it be better for a warrior to just use lower delay weapons as well then (with not procs? - Since by your logic that alone is what is enabling me to generate MORE agro than the warrior including hate procs.
Last edited by Fragged; 12-13-2016 at 09:36 AM..
  #8  
Old 12-09-2016, 07:04 PM
silo32 silo32 is offline
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does a bear shit in the woods
  #9  
Old 12-13-2016, 10:15 AM
Dolalin Dolalin is offline
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Monks have higher skill caps than a warrior (more chances to swing), plus your flying kick is more of an agg than warrior kick/bash. That's the difference you're seeing. Again, this is correlated to DPS, but not causal. And yes, depending on the procs, you may indeed out agg a warrior, especially if he's not haste capped, which is harder for a war than a monk. It depends on the setup.

For warriors, the definitive test for this is, do you pull less agg with Evasive or Defensive up? Try it. You don't.
Last edited by Dolalin; 12-13-2016 at 10:23 AM..
  #10  
Old 12-14-2016, 10:59 AM
xKoopa xKoopa is offline
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Dolalin, why would a warrior not getting hit or getting hit for less damage affect his aggro generation? Ignoring procs, its potential dmg per swing that generates aggro

If you have a war and a monk with same ratio weps/stats, the monk will outaggro because of higher skill caps resulting in more swings

Every swing regardless of hit/miss generates a flat amount of aggro dependent on what the max possible hit was


At least this is how it was always explained to me, feel free to correct me if wrong
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