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  #11  
Old 01-02-2017, 03:58 PM
Gumbo Gumbo is offline
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Originally Posted by Doil_Boil [You must be logged in to view images. Log in or Register.]
When will there be a fresh server or a reset? It's the only thing that would really make me want to play again.
It's the first "fresh server or a reset" post of 2017.

Only another 327 posts to go...
  #12  
Old 01-02-2017, 06:35 PM
fadetree fadetree is offline
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Originally Posted by fugazi [You must be logged in to view images. Log in or Register.]
Not sure if serious.
The economy is fine, and is always exactly what it's supposed to be. You may not *like* the 'economy', by which people usually mean prices, but it's a free market, it just is what it is.
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  #13  
Old 01-02-2017, 08:36 PM
Doil_Boil Doil_Boil is offline
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Quote:
Originally Posted by fadetree [You must be logged in to view images. Log in or Register.]
The economy is fine, and is always exactly what it's supposed to be. You may not *like* the 'economy', by which people usually mean prices, but it's a free market, it just is what it is.
You realize people have exploited literally millions of plat onto the server in the past, right? Millions of plat that's likely still floating around. Furthermore, the server was stuck at kunark for far too long resulting in those items being undervalued due to inflated supply. The economy is nowhere close to what it's "supposed" to be.
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  #14  
Old 01-02-2017, 09:14 PM
Doil_Boil Doil_Boil is offline
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Originally Posted by skarlorn [You must be logged in to view images. Log in or Register.]
I'd love to see the economy wiped. Kunark loot like Jade Mace should not sell for what it does, and the fact that noobs can get access to such good gear basically invalidates the purpose of 90% of classic content
Totally. Even when I was leveling my first toon before Kunark dropped certain items were far too available. It trivializes the content. I remember starting in 99 and people being all about getting Langseaxes for their warriors up until their 30s. Heck, fine steel and bronze armor was absolute gold for a newbie. On this server half the newbies don't even want your donations if it's not at least what would be bic prekunark
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  #15  
Old 01-02-2017, 09:35 PM
Swish Swish is offline
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I had a hard time getting rid of some items in Kelethin to newbies about a month ago...everyone was honest, but ultimately they were twinked :s
  #16  
Old 01-02-2017, 10:47 PM
Gumbo Gumbo is offline
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I think the only way to fix the problem with newbies being twinked is to have every item set with a level requirement.

That should only take the Mods and Devs the next year or so to do...
  #17  
Old 01-02-2017, 11:22 PM
fadetree fadetree is offline
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Originally Posted by Doil_Boil [You must be logged in to view images. Log in or Register.]
You realize people have exploited literally millions of plat onto the server in the past, right? Millions of plat that's likely still floating around. Furthermore, the server was stuck at kunark for far too long resulting in those items being undervalued due to inflated supply. The economy is nowhere close to what it's "supposed" to be.
You miss my point, or maybe we just aren't talking about the same thing. 'The economy' is just what it is, it is the result of the amount of supply vs. the amount of demand, scaled by the cash in circulation. It's a machine, it's not good or bad, its just like gravity or any other natural law. To say 'it's bad' or 'it's good' is a value judgement based on some other subjective thing, usually about not liking prices. If you're going to say 'it's nowhere near what it was supposed to be', you have to have a definition of what it was supposed to be. Do you have that?

But yeah, I know its been artificially inflated and what you said about kunark is true, but I bet there is a specific thing you don't like about it that you could explain. Prices too high or low? Some other thing? Availability?
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  #18  
Old 01-03-2017, 03:18 AM
Rainik Stormseeker Rainik Stormseeker is offline
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Guys - the answer to your frustration about the server economy is to simply roll a new main in Auld Lang Syne [You must be logged in to view images. Log in or Register.]
  #19  
Old 01-03-2017, 03:48 AM
Swish Swish is offline
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Quote:
Originally Posted by Rainik Stormseeker [You must be logged in to view images. Log in or Register.]
Guys - the answer to your frustration about the server economy is to simply roll a new main in Auld Lang Syne [You must be logged in to view images. Log in or Register.]
lol, smooth link Rainik
  #20  
Old 01-03-2017, 04:00 AM
DaytonaJoe DaytonaJoe is offline
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Quote:
Originally Posted by fadetree [You must be logged in to view images. Log in or Register.]
You miss my point, or maybe we just aren't talking about the same thing. 'The economy' is just what it is, it is the result of the amount of supply vs. the amount of demand, scaled by the cash in circulation. It's a machine, it's not good or bad, its just like gravity or any other natural law. To say 'it's bad' or 'it's good' is a value judgement based on some other subjective thing, usually about not liking prices. If you're going to say 'it's nowhere near what it was supposed to be', you have to have a definition of what it was supposed to be. Do you have that?

But yeah, I know its been artificially inflated and what you said about kunark is true, but I bet there is a specific thing you don't like about it that you could explain. Prices too high or low? Some other thing? Availability?
I'm not the guy you were addressing, but like many on the server I've also noticed how messed up things are. Years and years of people farming and selling items for cheaper and cheaper has resulted in things like 100pp Wu's Quivering Staffs, 600pp jade maces and lammys, etc. For the average player, this means they can log in and start farming spiders for silk or skeletons for bone chips, and in a single play session be able to afford a weapon that, on live, level 40+ players *might* be able to afford. This results in whole groups of overpowered characters, trivializing a lot of the content. I can't speak for everyone, but one of the main things I love about EQ is how difficult and unforgiving it can be and this economy has reduced that aspect of the game.
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