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#12
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![]() **braces for "is this a classic feature?" argument**
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#13
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![]() Playing a monk myself I'm excited for this, but admit it makes it way too easy mode and OP, even at 60. Would rather they strip this as custom content and balance other classes like wizards with crits, dot stacking, knights defense caps, etc. Strictly by patching, no dumb AAs to fix your class when you finally hit 60 and have to grind again to make your class useful
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Wedar - Level 60 Grandmaster (Retired)
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#14
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![]() They should've given all of the monk things to rangers.
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#15
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![]() As a warrior who has enjoyed a triple attack 2h for a while and uses it as my primary dps this is what I've learned. The faster delay 2h with the same ratio will do more damage then its higher delay counterpart. This may not exactly translate to monks because of crippling blows, but I wouldn't be surprised if it does.
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#18
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![]() Quote:
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"All we really lose is one Warrior."
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#19
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![]() Monks definitely need a boost at this point. Monks have to put in a lot of effort but still get outdpsed by Rogues who have no proper involvement in the game, so get away with just reading webpages between begging for buffs then turn around and top the DPS pressing two buttons.
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#20
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![]() Pandered class deserves nothing extra, just a quad flurry of attacks from nerf bat.
Remove monk from Sanctum Guardian Ear pronto. Priest earring. Humbug.
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Brutillus 60 Dragon Hero Bracer Shadowknight - <Awakened>
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