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![]() In situations where you need malo, do you think it is best to try to sini as well if your only goal is to land slow asap? I see three options:
1: Malo, then slow until slow lands. 2: Malo, then sini until it lands, then slow till it lands. 3: Malo, then alternate between slow and 1 or 2 sini until slow lands. Personally, I use option 1 and use turgurs rather than the longer cast, lower mana option of togors. My reasoning is, slow and sini should have exactly the same chance of landing. So if you get 3 resists then your first spell lands... if you were casting slow, it would be slowed. If you were doing sini, you'd still need to slow and your slow can still be resisted easily with the extra -20 sini gave over malo. I typically only wil use sini if I will need to reslow later, or if additional spells need to hit the target and the fight will be a long-ish one. I could see an argument for method 3, but I think in the end you will be spending more mana than you would if you'd just keep using method 1, since slow is 250 mana and sini is 200. So which method do you use when you need a debuff to help you slow? Do you do something else completely? | ||
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