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#11
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Granted I didn't have epic or vp staff. Didn't really think those would make a difference. Best I could do is get him down to sub 40% on my best attempts. What's the trick? | |||
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#12
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Enchanters charm the undead foreman. I'm not 100% sure what necro spell they use. I presume this one. http://wiki.project1999.com/Thrall_of_Bones foreman is level 50. The exact details on necro soloing are very vague in my memory so the exact process is not fresh in my mind. I do have a video of an enchanter soloing a golem tho. Maybe one of the necro gods can enlighten us both. I just know I've seen it done. ---- Also on the topic of soloing it with a shaman expect a 15-20 minute "fight". Roughly. This is often why you'll see duos or trios doing it. To speed up the kills. Both Cliff Golems spawns are on a um 5-6 minute timer I think. I've been in a duo where we easily were banging through them fast enough to give us a small break in between. --- If you got a Tank, Cleric and dps +(shaman or enchanter). Guardian wurms are a better choice than cliff golems.
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Last edited by Baler; 02-11-2017 at 02:21 PM..
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#13
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This was back when necro spells had a much better resist rate too. I basically gave up trying the Cliff Golem after he started resisting more. Chanters get a series of debuffs though that necro don't. Do necros give the foreman some sort of slow proccing weapon? That's the only thing I could think I'm missing. I just don't see how it's doable without slowing him. | |||
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#14
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![]() Baler's post is good information.
Over the years I've duo'd hundreds of Cliff Golems with the wife (Shadow Knight/Shaman duo, you probably remember us Troxx). They CAN drop Torpor, but as Baler said the drop rate is poor. In the aforementioned hundreds of kills we got a Torpor scroll exactly once. The most common spell drops are worthless Druid and Wizard spells. Do not treat these things as a viable method of obtaining Torpor unless you plan on fighting a massive number of them; otherwise treat it as something to do in your spare time that'll probably result in nothing but with a small chance of a payout. They're fairly convenient as a "got nothing better to do" type of activity since you can always OT hammer directly to them. There are two golems, but one virtually requires a feign or harmony puller due to frequent Dragoon adds. Most people stick to the one closer to the Undead Foreman because it's easier to pull, just watch out for the daily Dragoon patrol. Max hit is in the 170's which doesn't sound like much but they tend to hit for max pretty often. Most the time you should do okay, however every now and then you'll get a particularly resistant one that simply refuses to slow and runs you out of mana. The wife has seen 7 or 8 slow resists before, and that's with Malo. When that happens you'll need to zone out, med up, and try again. Guardian Wurms are a lot tougher, but if you can put together a somewhat larger team their drop rate is vastly better. Danth | ||
Last edited by Danth; 02-11-2017 at 04:53 PM..
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#15
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![]() if you cant kill a cliff golum with any lvl 60 duo then re-roll and tag <dial a port>
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#16
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--- The south golem (the popular one) is best pulled at it's spawn point. Lazy players will frequently run directly out of the outpost who have bad rep with the outpost. Pulling guards, the golem and or other mobs to some zone line. So make sure you're aware of your surroundings. Nothing worse than bumping into an OT death squad. --- Whipped this up from memory. [You must be logged in to view images. Log in or Register.]
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Last edited by Baler; 02-11-2017 at 05:29 PM..
Reason: Still waiting for that fungi :)
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#17
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![]() Find an iksar monk with fungi. You'll heal 100% less, they regen close to 55hp a tick standing up with regrowth buffed. If you have torp than human monk is ok. Iksars also have more innate AC.
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#18
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![]() the cool thing about monks is
if you were a human and you fought a giant human shaped lizard in hand to hand combat and both were equally trained, its pretty clear the lizard would win. exactly like eq eq = life sim | ||
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#19
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![]() To avoid guard add, pull the golem when he has reached his west most point of patrol. I dont think I ever got the guard add when I did that, however if you're impatient and pull him before he reaches that point, the goon will add and you will not like it.
Farming the golem for cash is mind numblingly boring and unrewarding unless you are very lucky and score big fast (but it won't happen). I think killing guards in HH and selling their fine steel is literally better hourly rate than the golem, in the long run. | ||
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#20
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