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#1
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lol, with all the shit going on lately I am sure there isn't anything you could possibly say that would be any worse than the rest. | |||
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#2
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![]() Fuck Wizards. Anyone who rolls a Wizard as their main clearly has horrible decision making skills.
sigh.
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Soeki [Sorcerer] | Jigoku [Phantasmist] | Drowling [Trader] | <SoloQuester>
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#3
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![]() Dude Rolls deep with his wizard group and solo. Don't let having 250hp at level 35 fool you most stuff is dead in 3 hits.
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#4
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![]() Druid is more well rounded. Wizard is a good main for raid guilds IMO...you can get to raid encounters easily and are good DPS for a lot of encounters (without needing many buffs or items), particularly with the zerg mindset on this server.
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#5
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![]() Wizard gets pretty amazing in the end. In groups you do kind of suck until you get level 44 and get conflagration and later with ice comet and the draught line. You can quad pretty early on.
I make a lot of alts and have a shaman...I just make my own SOW potions for 60pp per ten doses and even if I don't make the money back on my quads (I usually do) I can just port for some cash. I've grouped occasionally, and have never had any trouble finding a group, but I've more or less soloed into the mid 40's on my wiz so far....great for doing chores....do a quad, run the vacuum...do a quad....load the dish washer...do a quad...start a load of laundry...lol. I played one to 55 in live, but that was Luclin era and it is much harder on p99...easier however now with Velious gear proliferation. But I've been quadding since level 16 with pillar of fire and it is easy peasy XP. It is nice getting a blue or more per pull in the mid 40's. Druids are pretty sweet, and I plan on rolling one because I have pretty much played every class but druid over the years and I've always liked them. Wizard is the only class I've played seriously twice, on live and on p99. The lower levels are excruciating though. Lol. Druid is definitely a lot easier. But do you want to be an Int caster or do you want to be a Wis caster? There is a big difference, not just in aesthetics but in function. Do you want to heal or nuke? Plus the various stuns, AE snares, roots, you can do a lot in a group. | ||
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#6
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I also like the point Skinned made about INT vs. WIS. I'm not sure what the economy is like on Blue server but I'd guess that Intelligence gear is easier to obtain than Wisdom gear, usually giving larger + bonuses and bigger manna = bigger damage!
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"Extinction is the rule. Survival is the exception." -Carl Sagan
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#7
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And its true from about 54-59 its hard to find a group sometimes, but you can always solo or duo.
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#8
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https://wiki.project1999.com/Fury_of_Air Wizards got stronger nukes by like what? 600 dmg or so? And they can TL. That's all they got on a Druid. Druids have the 2nd strongest direct heal in the game. Arguably the best buff in the game (potg), AE Snare, AE Root, harmony, charming, stuns, dots, nukes + other buffs, debuffs, utility, and ports! While leveling you will notice how OP ensnare is as well, like 12 min or so. With all that said, I think it's obvious Druids smoke a wizard. Sorry I couldn't be more detailed, on a phone ATM. Case closed, thread can be locked now mods
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Last edited by Speedi; 03-04-2017 at 07:57 AM..
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#9
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What does OP like? Utility and heals or damage? The roles are different. Both are lean killing machines and don't rely on sloppy pets (all the time). Not having all the hubris and being focused has its advantages. Wizards stack great in raids too. You only need one druid to potg everyone. No raid kicks a wizard out of bed. Dragon and giant nukes are pretty nice too. | |||
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#10
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![]() I might take a wizard over a druid if I already had a bard/enc. It's nice to have a disposable class that can root mezzed mobs.
Out of the two I'd generally prefer the druid though. I'd be unlikely to pick either as a dps slot in proverbial hotzones though. Unless nice animal is to hand. | ||
Last edited by Jimjam; 03-02-2017 at 07:52 PM..
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