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#1
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Quote:
Why not Root before DoT ?
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Laeelane - Human Monk - Disciple of the 14th level, Ashen Order - <Cracked Staff Artisans >
Sanbanya - Half-Elf Warrior - 8 Wenglaern - Human Wizard - 12 < Auld Lang Syne > Catastilye - Gnome Necro - 4 Sabany - Half-Elf Warrior - 8 - < Auld Lang Syne > Aaemo - Erudite Shadow Knight - 6 - < Auld Lang Syne > Borbama - Troll Shaman - 2 Keibrariza - Iksar Warrior - 4 < Auld Lang Syne > | |||
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#2
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Quote:
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#4
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I must be very lucky with my roots. always used the best I had.
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#5
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Any root has a % chance to break when the mob receives direct damage. If the mob will be receiving direct damage and thus be prone to breaking root, use a low mana root if you need to save mana. If you're parking mobs for cc, use the long duration root line: enstill, paralyzing earth, fetter. If you know you're going to need to quickly root mobs, use the fast cast line: immobilize, fetter.
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#6
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Quote:
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#7
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If you intend to damage the mob, listen to the others. But strictly from a CC perspective, Enstill > Root. | |||
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#8
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As a chanter, I've used root all the time until PE and then still most of the time until fetter.
My thoughts are that the faster cast time is a big deal when trying to root something that's hitting you, or trying to root something that is charging towards you before it reaches you, etc. That's reason enough for me to like root over the other ones as a chanter, though I can see why tougher classes wouldn't be as concerned about .5 seconds more cast time. Concerning the duration? Well... as a chanter at least, I often don't want something parked for 2-3 minutes or having to monkey around with dispel to be able to reposition a mob. Furthermore, that longer duration is sometimes wasted like if you reroot something that is just dead in 4-5 ticks anyway. Concerning efficiency/mana cost? Root and enstill have the same mana:max duration ratio. But it is more likely root will go 8 ticks without an early break than enstill will go 16 ticks without an early break, even if you aren't dealing any DD that can break early on its own. Root casts so fast that you can easily avoid missing med ticks if you want to micromanage that, or even if you don't care to pay attention to it you'll still only miss 1 in 3 root casts on average anyway. For pure CC use, or for dot-heavy classes... especially when casting on a mob that is tashed or malod or whatever... I could see enstill having use. But short of that I would never use anything but root until PE, and for the two classes that get fetter even PE is kinda meh in most situations IMO. | ||
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#9
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Now that Taper Enchanment has been changed to only reduce the time left of an effect instead of completely eliminating it I need to mess around with it and Fetter duration. Would be nice if you could get an unwanted Fetter down to like 20 seconds so you could charm/whatever before the mob is charging at you. | |||
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#10
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My friend Nibblewitz put it in a way that really made it clear.
The effect of Root is Root, no matter how much mana you spend on it. Enstill sucks, PE is good, use Root until PE. | ||
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