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  #11  
Old 06-17-2013, 01:28 PM
Something'Witty Something'Witty is offline
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There was at least 3 Gullerbacks up on 99red last night, so if a fix was implemented in the last patch, it didn't work.
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  #12  
Old 06-18-2013, 06:52 AM
mtb tripper mtb tripper is offline
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Three of them??
  #13  
Old 07-03-2013, 01:22 PM
Something'Witty Something'Witty is offline
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A bard was swarm kiting (or whatever you want to call it) in BW last night and my wife (using druid track) counted at least a dozen Gullerbacks in his swarm. So ya, definitely not fixed on 99red.
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  #14  
Old 07-03-2013, 01:30 PM
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There hasn't been a patch since it was fixed.
  #15  
Old 07-03-2013, 01:48 PM
Something'Witty Something'Witty is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
There hasn't been a patch since it was fixed.
Ahh I thought there was, my bad, look forward to the patch and thanks for the update!
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  #16  
Old 07-05-2013, 01:59 PM
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April Fool's Day idea for 2014: Every mob in BW = Gullerback
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  #17  
Old 07-05-2013, 04:04 PM
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Bundy and I literally spawned 15+
  #18  
Old 07-18-2013, 11:19 AM
Something'Witty Something'Witty is offline
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I am not 100% sure, but I suspect that more then one Gullerback is currently up on 99red.

Saw him near the SF zoneline, ran (with SoW) to the south near the DL zoneline and saw another one. I can't be absolutely sure without track, but unless Gullerback has speed / warp hacks, I don't see how he could have beat me across the zone.
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  #19  
Old 07-21-2013, 05:50 AM
Kompakt Kompakt is offline
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yes, on red99 there is more than 1 gullerback up. should be 3 or 4 atm.
  #20  
Old 07-21-2013, 01:14 PM
Something'Witty Something'Witty is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
[B][*]Nilbog: Set a limit on the number of Gullerbacks which can be spawned concurrently.
The patch did not work unless the limit is still greater then one.
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