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#11
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![]() Players assuming “junk” buffs default to the lowest buff counter here on p99 is the issue, however I feel it needs to be looked into w more evidence how clickies are calculated in terms of buff counters. Pezy describes it well but the problem is See Invis and illusion buffs have too large of range of counters to roll so they inadvertently will sometimes have more counters than lvl 60 buff spells which should not be the case. Clickies should always roll a lower amount of counters and be easier to get dispelled than casted high level spells, Im almost positive the level of the spell factors here and clickies usually feature low level spells or default a low spell level.
Thats the crux of issue tho, clicky buffs roll too high of a counter and thusly appear to be “ignored” on dispells like annul magic which applies dispell to multiple slots.
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Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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Last edited by Erati; 07-02-2018 at 09:43 AM..
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#12
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![]() Quote:
There is no guaranteed way to keep a buff in slot 10-15 from getting dispelled because you can't control the counters the buffs get, but it's definitely more likely that one of your first few buffs will have low enough counters to get stripped and stop the dispel than like slot 10. Quote:
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#13
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![]() I do remember on Live during late Velious / Early SoL I got an AoN and was told to keep it in first slot to help fight dispels (I was a warrior). I remember it barely ever worked as it seemed random, so it didn't really have a guaranteed way to protect my good buffs.
I'm talking in terms of fighting exp trash mobs, not raid encounters. I seem to recall it would never swing my offhand weapon either which really annoyed me. I don't remember if skeletons didn't have a particular animation setup for the style weapon I was using or if it was graphic bug. I just hated it. But back on subject, I think more controlled tests with large sample sizes can help Haynar / devs see if there truly is a bug with the dispel system or if it is working as intended.
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Wedar - Level 60 Grandmaster (Retired)
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#14
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![]() The system works as constructed, the problem is Haynar stated clickies do not by defaut roll a 1 for their buff counters. We need research on this aspect as I am fairly certain the level of the spell should factor in the type of buff counter roll allowable.
For example, it makes more sense that sub lvl 30 spells (which most clickies will reside in) should roll something like 1-5 while lvl 60 spells should have higher base rolls like 6-10 and can never roll a 1. I strongly feel high level spells should not roll equally in terms of buff counters w a lvl 10 buff regardless if its a click or not. If that wrinkle gets changed, players can keep their buffs tidy again. Need more research in this area pls!
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Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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Last edited by Erati; 07-02-2018 at 11:27 AM..
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#15
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![]() Quote:
Even if you do as above, you can still roll high buff counter rolls n have a dispell skip over the top few buffs, but at least they will be in an accurate order in terms of client display
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Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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