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| View Poll Results: These rules work for you? | |||
| Agree |
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32 | 50.79% |
| Disagree |
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7 | 11.11% |
| Have no care either way |
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24 | 38.10% |
| Voters: 63. You may not vote on this poll | |||
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#1
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My only issue is the lack of time frame for leaving a mob up. There's been several threads about this.
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#2
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#3
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#4
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#5
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#6
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Rules can be very nuanced and hard to understand... most people don't 'get them' and have their own ideas.
Often times rules conflict. There's past precedences. On top of that, at the end of the day it will come down to a judgement call by a GM. Play nice policy is something people personally define. To me it means a few things- 1-making an effort with the other party that is challenging the camp. This means discussing the rules with them and using evidence. Keeping a dialogue going until it's clear that there's varying viewpoints that isn't going to be resolved. When a GM gets involved, I don't think it's a good look to be the party that is shutting down reasonable conversation. 2- Giving people time to get their spawns. I am very lenient with this. If someone lets something pop I usually give them at least 3 mins or so before I ask them 'whats up'. Any time I've had to deal with a GM I've respected the decision and I don't really disagree with the judgement they've used in my cases. | ||
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#7
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One thing that's also certain, people want more rules while being equally frustrated about how rules are used against them.
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#8
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Thank you all for getting involved in posting your feelings and your Pole
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I hate cheaters, in and out of game.
I remember dropping coin, do you? | ||
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#9
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Bush blew up the towers to fund Halliburton on an ill-advised expedition to plunder West Asia
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#10
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