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#1
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#2
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#3
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Cleric and Chanter makes a lot of sense I never thought about that combo. My monk can tank pretty decently and riposte helps with dps too. The way we do it I don’t really need heals mend is usually enough if he keeps me buffed and hasted but he will throw an occasional heal if we get a particularly tough mob or something. We went two hours last night non stop without needing but one med break.
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#4
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Paladin + Sk is really good for obvious reasons.
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#5
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Enchanter+ shaman is the best combo in game. Putting cleric in there for complete heal is worthless considering you can just switch pets up.
Malo, torpor, slow+tank beats complete heal. | ||
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#6
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#7
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Much easier 55+ when you can send pet, tash, mind wipe and have the shaman tank when he gets summoned on breaks while using torpor for you to get pet ready again. | |||
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#8
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Or both chanter and cleric can stun if worried about resists. Point is, cleric is infinitely more helpful on a pet break than a shaman is. All the shaman can do on pet break is Malo, and heal, and slow and root. Two of those things are extremely detrimental to a charm pet. And a cleric could easily take a few hits, just like a shaman in your scenario. | |||
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#9
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I guess you are referring to the Plane of Mischief puppets. In my experience Shaman struggle to tank those, and anyway Enchanter/Cleric works quite well there if the Cleric uses stuns to stay above the Enchanter on the hatelist. The cleric gets summoned, takes a quick step away from the remaining puppets, and stuns the enchanter pet. | |||
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#10
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I continue to believe that Monk is hugely overrated on this server. Monks are fantastic **if** you get a Vulak/Tunare fist, primal, and enough Dozekar loots to hit 5000 HP/1500 AC or so at which point you start to become a true pull/dps/tank triple threat. A 'normal' epic/scepter/white lotus monk is way behind comparably geared rogues in damage and knights in tanking ability (you aren't even in the same conversation with warriors). And even the uber geared monks spend most of their raiding cycles as weak rogues, not pulling (because everyone and their brother has a monk) or tanking (because everyone and their brother has a warrior). Monks certainly aren't weak, of course, but they aren't as good as the fungi/cof/tstaff twinks make them look either.
Enchanter, on the other hand, is hugely underrated here as 'that class that casts VoG on my monk'. Once we get the next patch (eta 2020) and TOV hatchlings are charmable, Enchanters will be able to charm in basically every zone that matters except Veeshan's Peak. Assuming you never need bathroom breaks, you can already own Kael, ST, Sky, Hate, and Fear, let alone the leveling zones. Cleric is boring in full groups but pretty fun when grouped with an Enchanter as you have to watch out for charm breaks. Enchanter/Cleric is also a bit more extensible in my opinion, while Monk/Shaman tends to become unbalanced. Probably the absolute fastest leveling combination is Enchanter/Druid (HT: Crede). You don't have waste time running around and can focus on areas where both classes can charm, like Chardok. But at 60 it's clearly weaker. P.S. great Red-bashing signature | ||
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