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Old 02-05-2019, 06:00 PM
Marmo Marmo is offline
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Quote:
Originally Posted by aaezil [You must be logged in to view images. Log in or Register.]
Great change and long time coming. The mads who have perma farmed the top content for 15 years or whatever can finally move over a bit. Rejoice!
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  #2  
Old 02-05-2019, 01:55 AM
feniin feniin is offline
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Sounds pretty sad to be an AM member. Gotta ruin it for everyone else when you can't get your ToV pixels.
  #3  
Old 02-05-2019, 01:58 AM
Wonkie Wonkie is offline
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it's good
  #4  
Old 02-05-2019, 02:11 AM
Wikipedia Wikipedia is offline
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Dozekar actually should probably just be legit FFA, it's like objectively impractical for him in particular. Most of the tears will just rot in people's banks forever until they quit.
  #5  
Old 02-05-2019, 02:14 AM
Sonderbeast Sonderbeast is offline
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They won't

The point was to avoid guilds fighting on top of each other
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  #6  
Old 02-05-2019, 02:23 AM
Wikipedia Wikipedia is offline
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Yeah I guess, but Doze competition isn't too too problematic at the moment relative to other stuff, and the pull is so simple/short.
  #7  
Old 02-05-2019, 02:33 AM
FatBalloon FatBalloon is offline
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This is an absolute abomination to the true spirit of EQ. I started playing a 20 year old game to experience, once again, a hardcore, dangerous single persistant world with rewarding gear and character progression. I have been weary trying to find this anywhere else and now what happens 2 months after I start playing a serious character on the server to experience the end game raid scene? Apparently, the ridiculous, whiny, instant gratification, lootboxing, pay to win, pay for cosmetics, can't compete, sissies that every other developer caters to have now invaded the only hardcore bastion left in gaming and convinced the moderators of the game to completely abandon the original principles of a single persistant world and turned the best raid zone ever created into essentially an instance where you can simply order your very own Vulak loot. Wipe 6 times in a row because you suck? I'm sorry, you do not deserve to have the warm graceful touch of Do'Vassir's Guantlets of Might upon your fingers. There are so many things wrong with this rotation it's literally insane. It is nothing but a total travesty and completely goes against everything EQ was meant to be.

What's next? You don't have to do CR's anymore?
  #8  
Old 02-05-2019, 02:57 AM
Shinko Shinko is offline
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Quote:
Originally Posted by FatBalloon [You must be logged in to view images. Log in or Register.]
This is an absolute abomination to the true spirit of EQ. I started playing a 20 year old game to experience, once again, a hardcore, dangerous single persistant world with rewarding gear and character progression. I have been weary trying to find this anywhere else and now what happens 2 months after I start playing a serious character on the server to experience the end game raid scene? Apparently, the ridiculous, whiny, instant gratification, lootboxing, pay to win, pay for cosmetics, can't compete, sissies that every other developer caters to have now invaded the only hardcore bastion left in gaming and convinced the moderators of the game to completely abandon the original principles of a single persistant world and turned the best raid zone ever created into essentially an instance where you can simply order your very own Vulak loot. Wipe 6 times in a row because you suck? I'm sorry, you do not deserve to have the warm graceful touch of Do'Vassir's Guantlets of Might upon your fingers. There are so many things wrong with this rotation it's literally insane. It is nothing but a total travesty and completely goes against everything EQ was meant to be.

What's next? You don't have to do CR's anymore?
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  #9  
Old 02-05-2019, 04:54 AM
Ezrick Ezrick is offline
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Quote:
Originally Posted by FatBalloon [You must be logged in to view images. Log in or Register.]
This is an absolute abomination to the true spirit of EQ. I started playing a 20 year old game to experience, once again, a hardcore, dangerous single persistant world with rewarding gear and character progression. I have been weary trying to find this anywhere else and now what happens 2 months after I start playing a serious character on the server to experience the end game raid scene? Apparently, the ridiculous, whiny, instant gratification, lootboxing, pay to win, pay for cosmetics, can't compete, sissies that every other developer caters to have now invaded the only hardcore bastion left in gaming and convinced the moderators of the game to completely abandon the original principles of a single persistant world and turned the best raid zone ever created into essentially an instance where you can simply order your very own Vulak loot. Wipe 6 times in a row because you suck? I'm sorry, you do not deserve to have the warm graceful touch of Do'Vassir's Guantlets of Might upon your fingers. There are so many things wrong with this rotation it's literally insane. It is nothing but a total travesty and completely goes against everything EQ was meant to be.

What's next? You don't have to do CR's anymore?
Wow! You really drank the cool-aid didn't you.

Raiding on P99 has absolutely nothing in common with live. Anyone who tells you this was the case was a ten-year-old with a level 18 l33t N3k0m@nz3r at the time. It is absolutely not true that guilds crawled all over each other in cut-throat competition to kill a mob.

If you zoned in to clear ToV there was a near 100% chance that your guild was the only one in the zone (maybe another guild was in HoT, no one did WToV). There simply weren't enough high level players at the time and the guilds that could do the content were very exclusive and level 60 only. They actually cooperated with each other. There are 200 times as many level 60 players on P99 as there were on a live server during the Velious era. Heck lower level players used to bitch constantly at Sony because "20 percent of the content is for 1% of the players." And it was true. On P99 70% of the players are trying to do that content.

It is absolutely true that WoW literally buried the original EQ in subscribers because literally everyone could raid. Those of us that did make the cut in EQ called it "EQ Lite" for many of the same reasons you list.

This idea that raiding was ultra competitive on Everquest live during it's original release is complete fiction. What P99 has become may appeal to some, but it certainly isn't the game being played in any way like it was ever intended.
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  #10  
Old 02-05-2019, 05:00 AM
White_knight White_knight is offline
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Quote:
Originally Posted by Ezrick [You must be logged in to view images. Log in or Register.]
Wow! You really drank the cool-aid didn't you.

Raiding on P99 has absolutely nothing in common with live. Anyone who tells you this was the case was a ten-year-old with a level 18 l33t N3k0m@nz3r at the time. It is absolutely not true that guilds crawled all over each other in cut-throat competition to kill a mob.

If you zoned in to clear ToV there was a near 100% chance that your guild was the only one in the zone (maybe another guild was in HoT, no one did WToV). There simply weren't enough high level players at the time and the guilds that could do the content were very exclusive and level 60 only. They actually cooperated with each other. There are 200 times as many level 60 players on P99 as there were on a live server during the Velious era. Heck lower level players used to bitch constantly at Sony because "20 percent of the content is for 1% of the players." And it was true. On P99 70% of the players are trying to do that content.

It is absolutely true that WoW literally buried the original EQ in subscribers because literally everyone could raid. Those of us that did make the cut in EQ called it "EQ Lite" for many of the same reasons you list.

This idea that raiding was ultra competitive on Everquest live during it's original release is complete fiction. What P99 has become may appeal to some, but it certainly isn't the game being played in any way like it was ever intended.
Can confirm on Xev I think there were 3 competitive raid guilds that did current era content. The rest were doing planes raids in luclin era. Of those 3 guilds 1 was considered uber as having your epic was a pre requirement to joining - so the rumour was. The other two just had lots of 60s.

People didnt know all the tricks known today either, nor had 6 level 60s one preparked outside each raid zone.
I remember my guild doing ToV entrance mobs for a chance at loot as their exploration in to ToV...I was 52 at the time!

Every 2nd toon didnt have their epic so rogue and monk dps was not pure adjusted as it is on the raid scene here.
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