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Old 02-16-2019, 07:52 PM
Para99 Para99 is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
It's hard to remember the day I wrote this quest, almost a year and a half ago, much less the details.

Willing to fix it if it's wrong. I'm not sure how to interpret the last 2 posts in this thread if someone wants to translate.
A lot of the Zam posts suggest it was nerfed on the June 5, 2002 patch and was a 24 hour spawn before that but I didn't spend much time other than that looking. I referenced it in the other shady goblin thread my bad my post didn't make sense without the context.

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Shady Goblin has been missing on Vallon Zek since the June 5th patch. Has anybody seen him at all? On any server? Any information would be helpful. If you find yourself in Warlisk Woods, please pay his spot a visit. [You must be logged in to view images. Log in or Register.] It's driving me nuts. Hope you all have better luck than I do at finding him.
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I've Been trying to catch him up for about 4 days on Ayonae Ro and have yet to see him, and I have been trying to check every couple hours and I have yet to see him either. Knowing VI they probably broke the spawn in one of their last patches. I hope they fix this soon if that truely is the case as I hate being stuck on part of a quest because of a fooked up spawn.
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Xegony server reporting in. I know of at least one other person doing the quest on my server and he has not been able to find shady either. The only thing that makes sense is that Verant made a stealth change and decided to either increase the spawn time or they changed the name of the mob to something else.

Just a suggestion: maybe try talking to some of the NPC's in the area could yield some results. I'm not exactly liked there so until my faction with the lizzies is a bit higher I won't be trying to get any info from them.
Last edited by Para99; 02-16-2019 at 07:56 PM..
  #2  
Old 02-16-2019, 08:05 PM
loramin loramin is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
It's hard to remember the day I wrote this quest, almost a year and a half ago, much less the details.

Willing to fix it if it's wrong. I'm not sure how to interpret the last 2 posts in this thread if someone wants to translate.
Thank you Lord Nilbog! (And as an aside I'm just now realizing the irony of you of all people answering a post about an unclassic goblin.) It sounds like maybe this was just a case of crossed wires and not a deliberate decision after all.

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Originally Posted by Para99 [You must be logged in to view images. Log in or Register.]
A lot of the Zam posts suggest it was nerfed on the June 5, 2002 patch and was a 24 hour spawn before that but I didn't spend much time other than that looking. I referenced it in the other shady goblin thread my bad my post didn't make sense without the context.
Thank you Para99 for the summaries! And if this isn't enough I'd be happy to find more evidence.
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  #3  
Old 02-16-2019, 08:19 PM
DMN DMN is offline
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I don't find any of those anecdotes very compelling evidence. But take heart EverPixelers, I have no say here. I remember there being all sorts of stories/claims about outdoor mobs like these. Probably heard over a hundred often times contradictory anecdotal claims of Pyzjin's spawns back in the day.
  #4  
Old 02-16-2019, 10:44 PM
Para99 Para99 is offline
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Originally Posted by Pringles [You must be logged in to view images. Log in or Register.]
Not seeing any evidence that there was no variance on the goblin. Only thing I can think of is maybe quest mobs weren't subject to the same variance rules as other mobs were. In the absence of some evidence for that a 24 hour spawn would have around a 10% variance.
The guides are where the 24 hours is from, where is 10% variance for Shady from? A lot of the complaints reference that how.to/chardok guide but the wayback capture for it is a dead page, Zam had 24 hours on the 2002 Wayback capture for the quest and still does.

Maybe the spawn was broke for a few months around 6/02 because the complaints do just disappear after a few months and I found another post from 2004 saying Shady was still 24 hours and Angry was still 3 days +/- 10%.

Imo either the spawn was broke for a few months, the variance was added June 2002, or the variance was always there and was much much longer than +/- 3 hours and no one noticed until June 2002. It seems really unlikely to me there would be no complaints at all for 8 months then a bunch of complaints in the same few weeks if nothing changed.

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Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
Probably heard over a hundred often times contradictory anecdotal claims of Pyzjin's spawns back in the day.
Apples and oranges, Pyzjin has PH's and roams. Shady is either standing where he spawns or is between spawns.
  #5  
Old 02-16-2019, 10:58 PM
DMN DMN is offline
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Quote:
Originally Posted by Para99 [You must be logged in to view images. Log in or Register.]

Apples and oranges, Pyzjin has PH's and roams. Shady is either standing where he spawns or is between spawns.
Spawns might be apples to oranges, but the analogy isn't. Not a single one of those posts even mentioned variance or the possibility thereof. I don't see a single one even saying they had the timer for the spawn.
  #6  
Old 02-16-2019, 11:15 PM
Para99 Para99 is offline
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Quote:
Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
Spawns might be apples to oranges, but the analogy isn't. Not a single one of those posts even mentioned variance or the possibility thereof. I don't see a single one even saying they had the timer for the spawn.
Your words suggest you agree with me but the phrasing suggests you don't. No one even considered it wasn't 24 hours until mid 2002 immediately after 3 patches in 48 hours after which he became impossible to find up across multiple servers all at once for months. When you are looking up 20 year old information that wasn't posted with the intent to be around for decades you have to consider the context.
  #7  
Old 02-16-2019, 11:48 PM
DMN DMN is offline
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Quote:
Originally Posted by Para99 [You must be logged in to view images. Log in or Register.]
Your words suggest you agree with me but the phrasing suggests you don't. No one even considered it wasn't 24 hours until mid 2002 immediately after 3 patches in 48 hours after which he became impossible to find up across multiple servers all at once for months. When you are looking up 20 year old information that wasn't posted with the intent to be around for decades you have to consider the context.
Again, they didn't say they had the respawn timer. I don't understand how this can be so confusing for someone who actually plays EQ. Even if you think it's 24 hours you still need to know 24 hours FROM WHEN.
  #8  
Old 02-16-2019, 09:52 PM
Pringles Pringles is offline
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Not seeing any evidence that there was no variance on the goblin. Only thing I can think of is maybe quest mobs weren't subject to the same variance rules as other mobs were. In the absence of some evidence for that a 24 hour spawn would have around a 10% variance.
  #9  
Old 02-16-2019, 09:53 PM
Wonkie Wonkie is offline
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spawn length variance plz, go
  #10  
Old 02-16-2019, 10:22 PM
Swish2 Swish2 is offline
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This server partly runs on bottlenecks and people still needing to do various things/kill various NPCs for various rare items...

Welcome to the latest fun addition.
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